
It's a pure FC AI- but it's very slow

Can someone tell me how to get it to go faster to castle age?
Help would be appreciated

It's stronger than the standard ai but it's incomplete, No flush defence has been added. (yet)
The reason for uploading the ai was just to see if someone else works out what is actually wrong with it (it's so slow)- because I can't speed it up

btw it's called ranger AI and trains lots of archer so it'll probably be strongest as a civ with archer bonuses, like mayans
1.1- Faster, not necessarily stronger
1.3- loads of new Features!

1.4- All round better, but no faster MUST try 2v2 where two Rangers (1.4) are on a team, as two different civs (one must be mayans); Includes tactical innovations for team games!
1.6- More farming!
1.8- More fine-tuned, was bugged now fixed

1.82- counters added
1.9- a lot better but released prematurely due to the discovery of a previously unused SN, so not fine-tuned bit still the best version so far (debatable)
2.0- improved late-game greater use of counter units, and comatible with Nomad and Land Nomad maps!
2.1- extreme counters added...
2.2- A big improvement overnight so you really need to look out for this one!
2.3- A disaster waiting to happen... For you!

2.4- Same old but new

2.5- really deadly...
2.6- you can blame Ruler for the re-added flush defence

2.7- beware of the team grush...
2.8- inspired by you guys

2.9- Another big update Sorry to people actually trying to keep up

3.01- pretty much the same...
3.02- Plays Water maps decently (please don't attack it too early though)

3.03- Some serious bugs were fixed