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lws735 wrote:Thanks cakemaphoneige, in Boss 1.42, i added in some retreat rules.
Up1.3 have too many military tactics.
I am shocked in a test of boss against the horde,whose scaut-knight surround my TC run and run fifty circels at least and many infantry soldiers of boss run after him for a long time, maybe boss should train some knight too.
Oh The Horde does that to scout you and see what you are doing.
The userpatch indeed gives you many new possibilities for AI scripting, just take your time discovering them - no need for haste.
Thanks scripter64 , i will try it .
Another question ,which rule control a scout-soldier to hit a boar and drag the boar to my Ai's TC? I know barbarian can do this very well.
lws[quote][/quote]735 wrote:Thanks scripter64 , i will try it .
Another question ,which rule control a scout-soldier to hit a boar and drag the boar to my Ai's TC? I know barbarian can do this very well.
We need a manual to explain it but you can search for important terms like:
up-find-local
up-find-remote
up-reset-search
up-reset-filters
up-set-target-object
up-get-object-data
up-get-point
up-set-target-point
up-filter-distance
up-target-objects
Knowledge is Time.
This simple fact can be derived from these beliefs:
Time is Money.
Money is Power.
Knowledge is Power.
Therefore, Knowledge is Time.
Q.E.D.