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Re: =◬= Illuminati AI =◬=

Posted: Wed May 01, 2019 10:59 am
by halcyon88
Yay! I'm so excited! Thank you for your very thorough and exciting answer!

It's okay with regards to a time frame ... I'd rather wait a bit longer and have it done properly anyway :D :dance

Yes, when the AI scripting and tournaments is fully moved to WK that will be excellent ... as I only play WK and all the other tournaments are WK!

Re: =◬= Illuminati AI =◬=

Posted: Wed Oct 09, 2019 5:52 pm
by samoer
I'm waiting for the WK version too.

Re: =◬= Illuminati AI =◬=

Posted: Thu Feb 20, 2020 1:20 am
by marathon
I ran a 4v4 test vs Maiar on a walled map. Illuminati won easily. But it never took armor ups for jannies or hand cannons (Turkish or Teutonic ones).

As for WK support, I get it that research order is an issue, but you could just put some existing strategies on new civs. Even if they ignore battle elephants, they would still be able to beat many good AIs. Just make sure to modify your skirms counting since imperial skirms are not accounted. I simply did

Code: Select all

(or (unit-type-count-total skirmisher-line < X)(unit-type-count-total imperial-skirmisher < x))
, since the only case you will have something from both units is if you have converted some.

Also you could use (up-research-status XXXX != research-available) for some researches that may mess plans (such as Malay missing even second cavalry armor). If you have done some researches and the next one isnt available, you could skip it this way.

Re: =◬= Illuminati AI =◬=

Posted: Mon Oct 05, 2020 4:21 am
by Aleph

Re: =◬= Illuminati AI =◬=

Posted: Sun Oct 11, 2020 5:08 am
by Aynshtaynn
Aleph wrote:
Mon Oct 05, 2020 4:21 am
Oh my god Aleph, what the hell :rofl
I thought it was a legitimate update, or at least some news about Illuminati :lol: :head