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Posts: 651
Joined: Sat Feb 20, 2010 10:55 am
Location: FRG


Post by THE RULER »

marathon, forgotten scripter ! :P

Oh yes ! that initial gathering and scouting needs new thoughts. I am too late in feudal, dying cont vs heavy flushers like Deadric ( but so does Horde)
I need to send scout early to get info for the tower placement. ( won't write another flusher script, boring that)
In 4x4 I may estimate the the correct place after one enemy found, but that is difficult (say lots of rules) to code.
current problem: attack units far too splitted.

the test script will be cont updated without announcing !

BTW. resource-balancing has 3 legs:
- an alghorithm for gath setting
- via market
. via shifting units

in this priority
It's poison and it's blood and big fire, big burn - into the ashes and no return

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