I definitely wanted my Ai to be faster ! What a better choice than eagles to make it true ? Making this ai work with viking only was definitely too limitative...
Now Yggdrasil play as Aztec too.
imperial-age is rearched faster by pockets
Flanks make market "asap" for an efficient and fast sling
Flanks wanna train some defensive monks if needed
Pocket boomers might get the wood required for barracks sooner in imperial
Imperial economy is better with more tcs
Micro-army improved to prevent some slowness : Champions/eagle-warriors wont retreat that much as far as they need to kill the most they can They wont care if their flanks slinger are dying while they are attacking, This AI is all about SPEED...
Yggdrasil The TRUSHER and SLINGER AI
- Esty
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Re: Yggdrasil the aztec/viking AI
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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Re: Yggdrasil the aztec/viking AI
Sounds good, ty for the update!
- Aleph
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Re: Yggdrasil the aztec/viking AI
This AI is so lame! Abusing other AIs' inabilty to circumnavigate towers AND abusing OP sling.
Well done. Very predictable but incredibly strong.
Well done. Very predictable but incredibly strong.
- Esty
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Re: Yggdrasil the aztec/viking AI
New version : Yggdrasil 0.2
3v3/4v4 improved in many points
help with flare integrated
1v1 & 2v2 hugely modified with one file for each
Important : When you use Yggdrasil as a team, be sure there are both aztecs and vikings in the team, especially for 2v2s : Viking will tend to sling his ally if that one is aztec !
3v3/4v4 improved in many points
help with flare integrated
1v1 & 2v2 hugely modified with one file for each
Important : When you use Yggdrasil as a team, be sure there are both aztecs and vikings in the team, especially for 2v2s : Viking will tend to sling his ally if that one is aztec !
YES ! This strategy (flanks slinging pockets) was something i used to practice a lot with my friends in 16+/17+ team games (voobly MS) and it was pretty strong when pockets were mayan/aztek. At least the flanks stone-walled in spate of making those many towers ! But, for having tried to make my AI flanks walling fast in feudal, i noticed AIs sux at this.Post by Aleph » Sat Aug 06, 2016 10:36 pm
This AI is so lame! Abusing other AIs' inabilty to circumnavigate towers AND abusing OP sling.
Well done. Very predictable but incredibly strong.
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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Re: Yggdrasil the aztec/viking AI
Hello estyty, had some tg games with Yggrasil, me, brute, daedric, tribal(your other ai) vs 4 Yggdrasil, was 1-1, here are the recs
https://www.mediafire.com/?4cko33yi5hg0 ... 8mtg868b9w
https://www.mediafire.com/?4cko33yi5hg0 ... 8mtg868b9w
https://www.mediafire.com/?4cko33yi5hg0 ... 8mtg868b9w
https://www.mediafire.com/?4cko33yi5hg0 ... 8mtg868b9w
- Esty
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Re: Yggdrasil the aztec/viking AI
Hi thelightempire5 and welcome here. I'm happy to see some people using my ais. As you could have noticed in that 2 games, my aztecs as pocket are stronger than my viking ones. Champions have a lake of speed compared to the eagles. Your games gave me some ideas how to improve the impact of my viking boomers ! Eagles raid with efficience several enemies fast. I should make the vikings training light-cavalry with the champions.
Thanks for those games.
I'll be afk one week. When i come-back, i'll work again on Yggdrasil
Thanks for those games.
I'll be afk one week. When i come-back, i'll work again on Yggdrasil
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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Re: Yggdrasil the aztec/viking AI
Happy Mini-Vacation!
- Esty
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Re: Yggdrasil the aztec/viking AI
YggDrasil, the tree of life is Updated to the version 0.3.
As viking Pocket, it will train light-cav in addition to the champions, to use some speed on its attack.
The overall micro-army is improved
Pockets will reach castle arround 15:50/16:20 if no issue
Yggdrasil as aztec has a strategy in 1v1 with army instead of booming only with defensive towers (if u use this AI in 1v1, plz prefer aztec).
post-imperial economy improved
some minor stuff already forgotten
As viking Pocket, it will train light-cav in addition to the champions, to use some speed on its attack.
The overall micro-army is improved
Pockets will reach castle arround 15:50/16:20 if no issue
Yggdrasil as aztec has a strategy in 1v1 with army instead of booming only with defensive towers (if u use this AI in 1v1, plz prefer aztec).
post-imperial economy improved
some minor stuff already forgotten
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Esty
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Re: Yggdrasil the aztec/viking AI
Yggdrazil Updated (version 0.3c)
The strategy in 1v1s is modified (it will go eagles)
The slung ai in 2v2 will build a defensive tower in feudal-age, while trying to go FC
Economy overall balanced
some few more improvements here and there
The strategy in 1v1s is modified (it will go eagles)
The slung ai in 2v2 will build a defensive tower in feudal-age, while trying to go FC
Economy overall balanced
some few more improvements here and there
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette