An AI in progress for the AI ladder over at AOKH.
Wonder if I'll actually finish this one
Civilization: Teutons plez
Maps: Arabia, Ghost Lake, Gold Rush, Mongolia, Oasis, Yucatan
Size: Tiny only, need to define map size constants for larger sizes.
v0.0 - This is mainly just the beginning of game scouting code. Scouting code is not complete, as it needs to control scout after finding enemy.
v0.0 - Some changes (hopefully improvements) to scouting code and some other things. Civilizations changed from Spanish to Goths/Teutons. Still not locked. Might be just Teutons, or even just some other civ.
v0.1 - Gets to feudal age. Builds farms and steals an enemy boar. sometimes
[UP] Ember v0.1
- Lazarus
- Guru
- Posts: 555
- Joined: Sun Jan 22, 2012 12:02 pm
- Location: Someplace in the United States
[UP] Ember v0.1
- Attachments
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- Ember - All the way to feudal.zip
- Does not very much
- (29.62 KiB) Downloaded 300 times
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- Ember - just a progress update.zip
- Still don't do much
- (17.72 KiB) Downloaded 289 times
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- Ember - just scouting.zip
- Doesn't do much
- (14.98 KiB) Downloaded 304 times
Last edited by Lazarus on Tue Aug 30, 2016 4:43 pm, edited 2 times in total.
Time to learn all the new things is too much so probably not scripting
- Aleph
- Yogi
- Posts: 487
- Joined: Sat Jan 17, 2015 10:07 am
- Location: Germany
Re: [UP] Ember v0
You must really want people to steal this;NOTE - IF YOU ARE COPYING THIS, THE STRATEGIC NUMBER VALUES SET IN "Initialize.per" AND "Resources.per" ARE IMPORTANT. THIS WILL NOT FUNCTION WITHOUT THE CORRECT INITIAL SETTINGS.
;YOU WILL ALSO NEED TO CHANGE ALL REFERENCES TO "scout-cavalry" FOR CLASSES WITH EAGLE WARRIOR SCOUTS
- ER
- Waheguru
- Posts: 2764
- Joined: Sat Nov 08, 2003 9:23 am
- Location: Johannesburg, South Africa
Re: [UP] Ember v0
scout stuck in a loop at the third corner. Flares a few tiles away, goes there, returns to what it was doing, gets towhere it was and flares same spot again. Over and over ...
Stephen Hawking held a party for time travelers.
He sent the invitation out the day after. Nobody attended.
Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black
He sent the invitation out the day after. Nobody attended.
Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black
- Lazarus
- Guru
- Posts: 555
- Joined: Sun Jan 22, 2012 12:02 pm
- Location: Someplace in the United States
Re: [UP] Ember v0
What's the point of putting tons of effort into something if people aren't going to steal itAleph wrote:You must really want people to steal this;NOTE - IF YOU ARE COPYING THIS, THE STRATEGIC NUMBER VALUES SET IN "Initialize.per" AND "Resources.per" ARE IMPORTANT. THIS WILL NOT FUNCTION WITHOUT THE CORRECT INITIAL SETTINGS.
;YOU WILL ALSO NEED TO CHANGE ALL REFERENCES TO "scout-cavalry" FOR CLASSES WITH EAGLE WARRIOR SCOUTS
I'd tell you why it's doing that but I have no ideaER wrote:scout stuck in a loop at the third corner. Flares a few tiles away, goes there, returns to what it was doing, gets towhere it was and flares same spot again. Over and over ...
Anything that flares and tells scout to check a position is coded to move scout towards center of map so I have no idea how it got stuck in the corner
Time to learn all the new things is too much so probably not scripting
- ER
- Waheguru
- Posts: 2764
- Joined: Sat Nov 08, 2003 9:23 am
- Location: Johannesburg, South Africa
Re: [UP] Ember v0
oh, it wasn't right in the corner, merely in that area
Stephen Hawking held a party for time travelers.
He sent the invitation out the day after. Nobody attended.
Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black
He sent the invitation out the day after. Nobody attended.
Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black
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- Waheguru
- Posts: 5891
- Joined: Fri Jan 16, 2009 8:36 pm
Re: [UP] Ember v0.0
Oh hi new AI! Nice name