[UP] BruteForce3.1

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CheeseOnToast
Yogi
Posts: 388
Joined: Sun Aug 31, 2014 5:48 pm

[UP] BruteForce3.1

Post by CheeseOnToast »

Second version of a fully UP version of BruteForce, still very much work in progress, feedback is always welcome!

Settings:
Random Map
Map: any besides nothing maps
Civs: Any
Resources: low/standard
Starting age: Dark Age/Standard
UserPatch: 1.4

Taunt list

3-6 Ask for resources
31 will make BruteForce attack blindly for humans (use with care)
36 will stop the effect of 31 for BruteForce (use with care)
40 controlled market placement + flare.
110 Flares BruteForce army (human only, useful for coordinating attacks)
200 Enable cheating (Hardest only)
222 Request help + flare
249 Find out BruteForce's population and resources (human)
250 Ask for BruteForce's strategy.
Attachments
BruteForce34.zip
(102.6 KiB) Downloaded 505 times
Last edited by CheeseOnToast on Sat Feb 15, 2020 12:18 pm, edited 40 times in total.

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Aleph
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Posts: 487
Joined: Sat Jan 17, 2015 10:07 am
Location: Germany

Re: [UP] BruteForce3

Post by Aleph »

BeagleForce 3, now almost as good as Petersen?

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CheeseOnToast
Yogi
Posts: 388
Joined: Sun Aug 31, 2014 5:48 pm

Re: [UP] BruteForce3

Post by CheeseOnToast »

Aleph wrote:BeagleForce 3, now almost as good as Petersen?
It has Petersen spirit but not adaptability :lol:

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Lazarus
Guru
Posts: 555
Joined: Sun Jan 22, 2012 12:02 pm
Location: Someplace in the United States

Re: [UP] BruteForce3

Post by Lazarus »

CheeseOnToast wrote:
Aleph wrote:BeagleForce 3, now almost as good as Petersen?
It has Petersen spirit but not adaptability :lol:
I believe in your eventual success! Just keep :head and eventually you'll get there
Time to learn all the new things is too much so probably not scripting

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Promiskuitiv
Waheguru
Posts: 1364
Joined: Thu Nov 10, 2011 1:07 pm

Re: [UP] BruteForce3

Post by Promiskuitiv »

Finally a new official Brute, thank you! :)

scripter64
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Posts: 5891
Joined: Fri Jan 16, 2009 8:36 pm

Re: [UP] BruteForce3

Post by scripter64 »

Thanks, cot! :) :)

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ER
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Posts: 2764
Joined: Sat Nov 08, 2003 9:23 am
Location: Johannesburg, South Africa

Re: [UP] BruteForce3

Post by ER »

YAY! :D

/me sends beagle to lick CoT's face :lol:
Stephen Hawking held a party for time travelers.
He sent the invitation out the day after. Nobody attended.

Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black

Felipe_EL_Guapo
Yogi
Posts: 250
Joined: Wed Jun 11, 2014 8:54 pm

Re: [UP] BruteForce3

Post by Felipe_EL_Guapo »

Hey man, this is a great version. Totally superior than its predecessor.

Here some feedback:

Game 1 (vs Bruteforce): It never trained rams to finish the enemy in castle. Only mangonels. Also cavalry backup would be cool.

Game 2 (vs Bruteforce): One issue when hunting the first boar. The villagers on sheep then when to chop wood instead of fruit, so it killed the boar with only one villager (luckily goth), but then it run out of food for some seconds.

Game 3 (vs Tribal):
-Defensive tower far from the lumber camp, and farms.
-Never trained Bloodlines, for archery horses.
-min 39, CU in a gold mine, but mining far away.
-passive imperial. It was winning and then stop attacking, giving Tribal a chance to recover. It was millionaire!!!
-Barely mines stone.

Game 4 (vs Tribal): Not garrisoning units when it is in disadvantage.

Game 5 (vs Tribal):
-It was clever to build a market to go up to castle faster when the enemy was superior in skirmishers, good decision.
-Maybe forcing too many wood camps, endangering villagers.

In general, good work avoiding enemy towers, nice to see scout rush as a variant, and great use of market.

It would be useful to improve resign rule for testing purposes.

https://www.dropbox.com/s/c63y9dy1bzrqt ... s.rar?dl=0

Good luck!

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CheeseOnToast
Yogi
Posts: 388
Joined: Sun Aug 31, 2014 5:48 pm

Re: [UP] BruteForce3

Post by CheeseOnToast »

ER wrote:YAY! :D

/me sends beagle to lick CoT's face :lol:
:D /me hugs ER

And Felipe, I agree, I fixed the castle thing already, will probably release a newer version today or tomorrow... :lol:

scripter64
Waheguru
Posts: 5891
Joined: Fri Jan 16, 2009 8:36 pm

Re: [UP] BruteForce3

Post by scripter64 »

ER wrote:YAY! :D

/me sends beagle to lick CoT's face :lol:
:bigsmile

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