Hi Armelon, and thank you for this really competitive AI
It will make Davis CUP 4 really interesting.
I tested Maiar in several 4v4s vs Barbie, TRiBaL, The_Horde and Promi and noticed how strong it is. Actually, it loses half of his games only because it fails badly in imperial Age, despite his huge domination in late castle-age and his ability to reach the ultimate age after having killed the flanks. I saw The_Horde and TRiBaL winning some games, after 2 hours, in 2v4 or 1v4, because :
- Maiar tends to train champions regardless his civ and his opponent's units. I saw him training mamelukes, elephants... Never any paladin if he is teut, frank or hun !?
- Maiar looks to not increase his town-size in imp and uses to stay stuck at home with his whole army under his main TC. The survival opponents can rappe ur AI one by one.
- When Maiar is "almost" killed, he wont try to rebuild in a safe place and reboom. I suspect a problem with ur escrows which would cause this issue. That would explain why, sometimes, your whole villagers stop working and stay idle in late game.
What i like :
It's in fact a pure aggression for the opponents, Maiar teached me that the number of skirms is more efficient that upgrading fletching early. And your flanks turn really strong with your 3 archery-ranges pumping ranged units instead of advancing to the next-age.
And your Pockets do the job perfectly in cleaning up the area.
Only Barbarian looks invulnerable to Maiar attacks (lol)
Congratz, keep up the good work !