Pharaon 1.0C
- fixed a bug related to Pharaon pocket which wouldn't attack the enemy and stays in the allie's home
- fixed a bug preventing Pharaon to trigger some rules related to the coordination with allies
- added rules to help the regrouping of units before an attack
- improved the BO for flanks
- improved the early feudal age strategy, helping Pharaon vs skirm meta AIs
- added retreat rules helping the retreat to the TC between attacks
Let's see what's going on now
Pharaon AI
- Esty
- Waheguru
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Re: Pharaon AI
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Swami
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Re: Pharaon AI
let's start the tests!!!
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- Swami
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Re: Pharaon AI
definitely the aggressiveness of the previous version against ia as barbarian who have a very good economy worked better, I need to prove against other ia
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- Swami
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Re: Pharaon AI
neither can vs tribal, deliver the army ridiculously, with barbarian too
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- Esty
- Waheguru
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Re: Pharaon AI
Mmmh... In those 2 games Pharaon lost his advantage and 80% of its army when it attempted to cross the defensive tower of its opponent. Pure meat ! I already knew that its kinda suicidal in many cases, and started working into a local version to fix this issue. My first attempts are failing but i'll keep working on it.
Thx El+noob <3
Thx El+noob <3
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
- Esty
- Waheguru
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- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
1.0d !
Many issues fixed.
Many issues fixed.
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Swami
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Re: Pharaon AI
With version 1.0d, efforts to improve the ia are beginning to be seen, for the only reason that Bárbarian manages to fight against him, it is for two quite large forests that had in front of his base that served as a natural wall and a pharaoh had difficulty moving his troops
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- Swami
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Re: Pharaon AI
here he loses Pharaoh, but I think it's because I found him late to barbarian
At one point while fighting scouts, skirmishers freeze
At one point while fighting scouts, skirmishers freeze
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- Swami
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Re: Pharaon AI
sometimes he wins one or the other, I am making many games and it is very even, it depends a lot on the map, hills, forests, etc.
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