Pharaon AI

Upload your latest creations here.
Please note that by posting comments to posts in this forum you forfeit your personal copyright on whatever you post. AI Scripters reserves the right to re-use objective comments in script reviews without requiring the posting author's permission. Credit, where appropriate will be given in such cases.
User avatar
Esty
Guru
Posts: 889
Joined: Wed Dec 30, 2015 7:37 am

Re: Pharaon AI

Post by Esty »

Hi Felipe,
I will test Pharaon on DE, to see where is the problem with the boar hunting. IN AOC/WK i didn't see this issue... And it's time to start working hard on the cuman strats.
Author of the TRiBaL_Warriors AI and currently PharaoN :dance

el+noob
Swami
Posts: 141
Joined: Sun Jan 06, 2013 11:25 am

Re: Pharaon AI

Post by el+noob »

Pharaon seems to be able to beat tribals and barbarians, however maiar can beat him. This is what happens in most games. Maiar 0.11d seems to be stronger than tribal too
Attachments
pharaon vs tribal.rar
(712.97 KiB) Downloaded 3 times
pharaon vs maiar.rar
(476.08 KiB) Downloaded 4 times
pharaon vs barbarian.rar
(679.65 KiB) Downloaded 4 times

el+noob
Swami
Posts: 141
Joined: Sun Jan 06, 2013 11:25 am

Re: Pharaon AI

Post by el+noob »

spectacular game
Attachments
tribal-pharaon vs maiar-maiar.rar
(1.11 MiB) Downloaded 4 times

User avatar
Esty
Guru
Posts: 889
Joined: Wed Dec 30, 2015 7:37 am

Re: Pharaon AI

Post by Esty »

New update of Pharaon with many bugs fixed !
And thank u El+noob for ur recorded games. I really liked to watch.
Author of the TRiBaL_Warriors AI and currently PharaoN :dance

Felipe_EL_Guapo
Swami
Posts: 233
Joined: Wed Jun 11, 2014 8:54 pm

Re: Pharaon AI

Post by Felipe_EL_Guapo »

Cheers Esty. I was looking forward for this update. Will comment once I use it.

User avatar
LightTree
Waheguru
Posts: 1608
Joined: Wed Mar 10, 2010 12:21 am

Re: Pharaon AI

Post by LightTree »

Thx Esty :).

Felipe_EL_Guapo
Swami
Posts: 233
Joined: Wed Jun 11, 2014 8:54 pm

Re: Pharaon AI

Post by Felipe_EL_Guapo »

Hi again, reporting the same bug with cumans in DE. It pops up an error (unidentifiable player) and the scout doesn't move.

User avatar
Esty
Guru
Posts: 889
Joined: Wed Dec 30, 2015 7:37 am

Re: Pharaon AI

Post by Esty »

Hi Felipe,
just having launched a test-game with cumans, and everything looked fine...
Pharaon cuman.png
Pharaon cuman.png (3.76 MiB) Viewed 55 times
Author of the TRiBaL_Warriors AI and currently PharaoN :dance

Felipe_EL_Guapo
Swami
Posts: 233
Joined: Wed Jun 11, 2014 8:54 pm

Re: Pharaon AI

Post by Felipe_EL_Guapo »

Indeed it works fine sir! I may have picked up the wrong zip file. Sorry.
Pharaon is a beast, man, very good job with it. I saw two little issues in its game play: 1) It risks a lot the forward villagers, in one game it went through the enemy TC to place a tower. So it didn't succeed. 2) When a forward tower is denied in the middle of construction, then it never sends more villagers to finalise it even when having the advantage, plus the foundation stay there for a while without being deleted.
Thx for this DE masterpiece.

User avatar
Esty
Guru
Posts: 889
Joined: Wed Dec 30, 2015 7:37 am

Re: Pharaon AI

Post by Esty »

thx Felipe.
I still see many issues with Pharaon on DE, especially as pocket. But i'm working on it.

- It's castle age time as pocket is pretty bad because some rules at the bottom of the files are not read. This issue does not appear with Userpatch 1.5.
- It doesn't fight the lions. I have seen a lion killings villagers one by one without reaction from the vills.
- It doesn't eat elephants neither rhinoceros.
- ...
Author of the TRiBaL_Warriors AI and currently PharaoN :dance

Post Reply