Hi Felipe,
I will test Pharaon on DE, to see where is the problem with the boar hunting. IN AOC/WK i didn't see this issue... And it's time to start working hard on the cuman strats.
Pharaon AI
- Esty
- Waheguru
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Re: Pharaon AI
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Swami
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Re: Pharaon AI
Pharaon seems to be able to beat tribals and barbarians, however maiar can beat him. This is what happens in most games. Maiar 0.11d seems to be stronger than tribal too
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- Swami
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Re: Pharaon AI
spectacular game
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- Esty
- Waheguru
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Re: Pharaon AI
New update of Pharaon with many bugs fixed !
And thank u El+noob for ur recorded games. I really liked to watch.
And thank u El+noob for ur recorded games. I really liked to watch.
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Yogi
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Re: Pharaon AI
Cheers Esty. I was looking forward for this update. Will comment once I use it.
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- Yogi
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Re: Pharaon AI
Hi again, reporting the same bug with cumans in DE. It pops up an error (unidentifiable player) and the scout doesn't move.
- Esty
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Re: Pharaon AI
Hi Felipe,
just having launched a test-game with cumans, and everything looked fine...
just having launched a test-game with cumans, and everything looked fine...
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette
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- Yogi
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Re: Pharaon AI
Indeed it works fine sir! I may have picked up the wrong zip file. Sorry.
Pharaon is a beast, man, very good job with it. I saw two little issues in its game play: 1) It risks a lot the forward villagers, in one game it went through the enemy TC to place a tower. So it didn't succeed. 2) When a forward tower is denied in the middle of construction, then it never sends more villagers to finalise it even when having the advantage, plus the foundation stay there for a while without being deleted.
Thx for this DE masterpiece.
Pharaon is a beast, man, very good job with it. I saw two little issues in its game play: 1) It risks a lot the forward villagers, in one game it went through the enemy TC to place a tower. So it didn't succeed. 2) When a forward tower is denied in the middle of construction, then it never sends more villagers to finalise it even when having the advantage, plus the foundation stay there for a while without being deleted.
Thx for this DE masterpiece.
- Esty
- Waheguru
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Re: Pharaon AI
thx Felipe.
I still see many issues with Pharaon on DE, especially as pocket. But i'm working on it.
- It's castle age time as pocket is pretty bad because some rules at the bottom of the files are not read. This issue does not appear with Userpatch 1.5.
- It doesn't fight the lions. I have seen a lion killings villagers one by one without reaction from the vills.
- It doesn't eat elephants neither rhinoceros.
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I still see many issues with Pharaon on DE, especially as pocket. But i'm working on it.
- It's castle age time as pocket is pretty bad because some rules at the bottom of the files are not read. This issue does not appear with Userpatch 1.5.
- It doesn't fight the lions. I have seen a lion killings villagers one by one without reaction from the vills.
- It doesn't eat elephants neither rhinoceros.
- ...
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently dette