The General 1.0b:
- Fixed Ring Archer Armor research issue
- Disabled 2nd mill construction (to be fixed later)
The General 1.0c
- Leif Ericson
- Waheguru
- Posts: 1262
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0b
Currently exploring the vast oceans and intelligence of Age of Kings.
Happy Scripting!
Happy Scripting!
- Leif Ericson
- Waheguru
- Posts: 1262
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0c
The General 1.0c:
- New and improved countering system, now attempts to counter multiple enemies with a priority to counter the target enemy
- Added ability to switch strategies when countered by the enemy
- More intelligent attacking conditions to take advantage of military or age superiority
- Fixed resign rules (I think)
- Better conditions to build each of the various military buildings
- Better escrow settings
- Better dropsite construction conditions
- No longer retreats on no attack stance with non-cavalry units
- New and improved countering system, now attempts to counter multiple enemies with a priority to counter the target enemy
- Added ability to switch strategies when countered by the enemy
- More intelligent attacking conditions to take advantage of military or age superiority
- Fixed resign rules (I think)
- Better conditions to build each of the various military buildings
- Better escrow settings
- Better dropsite construction conditions
- No longer retreats on no attack stance with non-cavalry units
Currently exploring the vast oceans and intelligence of Age of Kings.
Happy Scripting!
Happy Scripting!