The General and The Sergeant 1.2p

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Leif Ericson
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Re: The General and The Sergeant 1.2L

Post by Leif Ericson »

The General and The Sergeant 1.2L:

- Added boom build orders back in for supported civs that can play pocket knights
- Other civs will boom as pocket but will use the flank build orders before castle age
- Added ability to defend against trush strategies
- Added ability to delete dropsites that are near multiple towers
- Added ability to trade resources to construct a new TC when all the AI's TCs have been destroyed and encouraged allies to tribute more often when an ally needs resources for a TC
- Improved the research order of imperial age blacksmith techs
- Fixed a rare DUC micro bug that could cause a freeze
- Fixed a bug that caused an AI defending its town from saving for imperial age too early

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Leif Ericson
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Re: The General and The Sergeant 1.2m

Post by Leif Ericson »

The General and The Sergeant 1.2m:

Pretty small update.

- added escrow to save for siege weapons
- fixed issue with elite magyar huszar research
- reduced likelihood of switching to champions strategy

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Leif Ericson
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Posts: 1426
Joined: Wed Dec 09, 2009 8:15 pm
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Re: The General and The Sergeant 1.2n

Post by Leif Ericson »

The General and The Sergeant 1.2n:

- fixed sheep exploring bug which sent some sheep to the middle of the TC
- decreased likelihood that the next sheep to be gathered fails to go under the TC
- more intelligent farming timing
- improved second mill construction on Yucatan

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Leif Ericson
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Posts: 1426
Joined: Wed Dec 09, 2009 8:15 pm
Location: United States

Re: The General and The Sergeant 1.2p

Post by Leif Ericson »

The General and The Sergeant 1.2p

Small update for Arena. The General and The Sergeant can play all civs except Armenians and Georgians on Arena, though no civs are heavily tested on this map. Technically The General can play all non mule cart civs on Arabia too, but they aren't heavily tested.

- Adds preliminary support for Arena by loading the defensive castle drop strategy for all civs (still can't play Armenians & Georgians). This strategy was previously only used for Spanish and Turks for The Sergeant, and it was originally designed for the Nomad tournament. Seems to work fine even if it won't be strong on all civs.
- Disables DUC army micro on walled maps
- Fixed a bug which could delay tech research for scouts
- Slightly modified castle placement for Arena
- Slightly modified attacking conditions for The Sergeant

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