The General and The Sergeant 1.2L:
- Added boom build orders back in for supported civs that can play pocket knights
- Other civs will boom as pocket but will use the flank build orders before castle age
- Added ability to defend against trush strategies
- Added ability to delete dropsites that are near multiple towers
- Added ability to trade resources to construct a new TC when all the AI's TCs have been destroyed and encouraged allies to tribute more often when an ally needs resources for a TC
- Improved the research order of imperial age blacksmith techs
- Fixed a rare DUC micro bug that could cause a freeze
- Fixed a bug that caused an AI defending its town from saving for imperial age too early
The General and The Sergeant 1.2n
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General and The Sergeant 1.2m
The General and The Sergeant 1.2m:
Pretty small update.
- added escrow to save for siege weapons
- fixed issue with elite magyar huszar research
- reduced likelihood of switching to champions strategy
Pretty small update.
- added escrow to save for siege weapons
- fixed issue with elite magyar huszar research
- reduced likelihood of switching to champions strategy
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General and The Sergeant 1.2n
The General and The Sergeant 1.2n:
- fixed sheep exploring bug which sent some sheep to the middle of the TC
- decreased likelihood that the next sheep to be gathered fails to go under the TC
- more intelligent farming timing
- improved second mill construction on Yucatan
- fixed sheep exploring bug which sent some sheep to the middle of the TC
- decreased likelihood that the next sheep to be gathered fails to go under the TC
- more intelligent farming timing
- improved second mill construction on Yucatan