The General 1.2v
- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0b
The General 1.0b:
- Fixed Ring Archer Armor research issue
- Disabled 2nd mill construction (to be fixed later)
- Fixed Ring Archer Armor research issue
- Disabled 2nd mill construction (to be fixed later)
- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0c
The General 1.0c:
- New and improved countering system, now attempts to counter multiple enemies with a priority to counter the target enemy
- Added ability to switch strategies when countered by the enemy
- More intelligent attacking conditions to take advantage of military or age superiority
- Fixed resign rules (I think)
- Better conditions to build each of the various military buildings
- Better escrow settings
- Better dropsite construction conditions
- No longer retreats on no attack stance with non-cavalry units
- New and improved countering system, now attempts to counter multiple enemies with a priority to counter the target enemy
- Added ability to switch strategies when countered by the enemy
- More intelligent attacking conditions to take advantage of military or age superiority
- Fixed resign rules (I think)
- Better conditions to build each of the various military buildings
- Better escrow settings
- Better dropsite construction conditions
- No longer retreats on no attack stance with non-cavalry units
- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0d
The General 1.0d:
- Adds support for DE
- Improved DUC dropsite placement
- Improved resign rules
- Adds support for DE
- Improved DUC dropsite placement
- Improved resign rules
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- Swami
- Posts: 148
- Joined: Sun May 27, 2018 3:22 am
Re: The General 1.0d
Nice! Exited to test thisLeif Ericson wrote: Sat Apr 17, 2021 5:00 pm The General 1.0d:
- Adds support for DE
- Improved DUC dropsite placement
- Improved resign rules


- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0d
General doesn't adapt to difficulty levels yet. I updated the original post to clarify. You can test General on extreme difficulty in DE.
- FireBall37
- Swami
- Posts: 194
- Joined: Sat Aug 22, 2020 10:49 pm
Re: The General 1.0d
I really enjoy watching your AI, Leif! I especially love the way it mixes in counter units like skirms to strengthen its army.
Nice job!
Nice job!
- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0d
Thanks Fireball
Sometimes it mixes in counter units too aggressively. 


- halcyon88
- Swami
- Posts: 195
- Joined: Mon Mar 16, 2015 2:43 pm
- Location: UK
Re: The General 1.0d
Will there be a 1.0e update for Dawn of the Dukes?
this is another one of my favorite AIs 


A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- Leif Ericson
- Waheguru
- Posts: 1446
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 1.0d
Yeah there will be, though it may be a while before I optimize it for those civs. I'll probably release a 1.0e version so that it loads strategies for those civs, but the next few versions after that will only be compatible with a couple civs so that I can fix a few fundamentals before extending the AI back to playing all civs again.
In other news, the updated Aztec eagle warrior rush in version 1.1 that I'll be releasing soon has beaten Barbarian and Promi once each so far.
They both went for archers which die to eagles, but still, it feels good.
In other news, the updated Aztec eagle warrior rush in version 1.1 that I'll be releasing soon has beaten Barbarian and Promi once each so far.

- halcyon88
- Swami
- Posts: 195
- Joined: Mon Mar 16, 2015 2:43 pm
- Location: UK
Re: The General 1.0d
Thanks for the info!
Oooh and that sounds great. You should test your eagle rush against ER DE next, haha.
Oooh and that sounds great. You should test your eagle rush against ER DE next, haha.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).