For Age of Empires II: DE - Dawn of the Dukes
Simple script.
Difficulty is adjusted by maximum number of ranges/barracks/stables/castles/town-centers. Trebs/cannons only on extreme
- Population: Any (Only tested on 200)
- Civilization: Random (Any)
- Mode: Random map
- Maps: Land. May work on water maps but NOT tested!. Will NOT work on: Tropicalago
- Starting resources: Standard
- Victory : Conquest
- Difficulty: Any
- Teams: Locked
- All techs: No
55 base rules. (+39 rules for name change - Savage_naming.per).
Savage (Dawn of the Dukes)
- vlad950313
- Forumer
- Posts: 4
- Joined: Wed Jul 18, 2018 3:51 am
Savage (Dawn of the Dukes)
- Attachments
-
- Savage_dukes.zip
- (8.58 KiB) Downloaded 254 times
Last edited by vlad950313 on Thu Sep 02, 2021 2:30 pm, edited 10 times in total.
- Electricity
- Swami
- Posts: 114
- Joined: Sun Oct 14, 2018 8:59 am
Re: [UP] Savage
New AI !
I ran two games with your new AI.
The first was Savage vs the standard AI and Savage won.
The second was Savage vs MiniValk (one of my AIs) and MiniValk won.
I enjoyed watching your AI play.
I recommend improving your AI to defeat MiniValk.
I think it would be a great place to start!
Here is link to MiniValk, http://forums.aiscripters.com/viewtopic.php?f=8&t=3481
Nonetheless, welcome and we hope to see your AI improve!
I ran two games with your new AI.
The first was Savage vs the standard AI and Savage won.
The second was Savage vs MiniValk (one of my AIs) and MiniValk won.
I enjoyed watching your AI play.
I recommend improving your AI to defeat MiniValk.
I think it would be a great place to start!
Here is link to MiniValk, http://forums.aiscripters.com/viewtopic.php?f=8&t=3481
Nonetheless, welcome and we hope to see your AI improve!
- Promiskuitiv
- Waheguru
- Posts: 1364
- Joined: Thu Nov 10, 2011 1:07 pm
Re: [UP] Savage
Welcome to the forums Vlad, it's great to see a new AI script and scripter!
- vlad950313
- Forumer
- Posts: 4
- Joined: Wed Jul 18, 2018 3:51 am
Re: [UP] Savage
Update
version 3
59 rules, 1152 lines including comments
* fixed the market buy/sell "fix"
* unique units (aoc civs only)
version 3
59 rules, 1152 lines including comments
* fixed the market buy/sell "fix"
* unique units (aoc civs only)
- Attachments
-
- Savage [v3].zip
- (6.96 KiB) Downloaded 337 times
- vlad950313
- Forumer
- Posts: 4
- Joined: Wed Jul 18, 2018 3:51 am
Re: Savage (Dawn of the Dukes)
Updated and remade for Dawn of the Dukes. Enjoy
- Attachments
-
- Savage_dukes.zip
- (8.58 KiB) Downloaded 226 times
- halcyon88
- Swami
- Posts: 194
- Joined: Mon Mar 16, 2015 2:43 pm
- Location: UK
Re: Savage (Dawn of the Dukes)
Exciting. Is the version in the OP updated and the same as the version in the latest post, now?
I love trying new AIs. Will do some testing!
I love trying new AIs. Will do some testing!
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).
- vlad950313
- Forumer
- Posts: 4
- Joined: Wed Jul 18, 2018 3:51 am
Re: Savage (Dawn of the Dukes)
The version at the top (OP) is the same as latest post.
- halcyon88
- Swami
- Posts: 194
- Joined: Mon Mar 16, 2015 2:43 pm
- Location: UK
Re: Savage (Dawn of the Dukes)
ty
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).