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new AI is coming... GamesGod

Posted: Mon Dec 21, 2020 12:31 pm
by kingdomzz
hi guys :) new AI is coming soooooon, i'm think.... mmm in 01.2021 :) he's name is GamesGod :devil, he's not as strong as barbarian or promi, but that's because it doesn't use cheating :lol: but I hope you like my AI very much...
Ai play all pops, all maps (except Forest Prison in Voobly... in it, he sucks :D), all civs.
Works on version 1.5 RC+, DE version :) in the HD - not work, because HD version don't have up-functions :)

Update 02.01.21
Well, here I am laying out my AI. I hope many players will like it and it will be interesting for you to play against it :) Naturally, work on it continues, and I continue to improve it :) If someone wants to thank me for the development, then write in a private message, or see the file, there is a link there :)
Write comments - whether you liked playing against AI, whether it was hard or easy to defeat it, whether it was interesting or not. I am waiting for your comments :)

Re: new AI is coming... GamesGod

Posted: Tue Dec 22, 2020 2:12 am
by lolasik43
I'll be waiting. Thank you! ;)

Re: new AI is coming... GamesGod

Posted: Sat Jan 02, 2021 10:50 am
by kingdomzz
It's done, the AI is available for download :)

Re: new AI is coming... GamesGod

Posted: Sat Jan 02, 2021 3:24 pm
by Esty
Tested this script in 4v4.
Interesting AI which is already doing a lot : various units trained (scorpions, skirms, onagers, kts, unique units etc), economic and military upgrades are done, the players can trade, the dark-age is decent, i can see the good use of the userpatch in many details like the villagers garrisoning if an enemie's scout is crossing the TC, etc.
was funny to watch Gamesgod playing in 4v4 against itself. :D

I got a question : Do you play AOC/DE ?
I ask this because while i was watching the AI playing, i had the feeling that there is no real strategy. i mean, the AI train many things and develop its economy but, i didn't see any plan, as if the AI just plays randomly. The pocket can stay in feudal age a quiet long time while the flank go castle minute 20, some players use 10 villagers to gather stone for no reason while being stuck in feudal age and training scouts+skirms, i saw a players building towers everywhere...
I think you had fun scripting ur AI and it's quiet funny to watch as i said, and its probably the main reason why you/we script.
But in case you want to improve ur AI, i think that the next step would be to study the build orders of human players to get inspired ;)

HF scripting and welcome ;)

Re: new AI is coming... GamesGod

Posted: Sat Jan 02, 2021 4:48 pm
by kingdomzz
Do you play AOC/DE ?
Mmm sure) and AOC and de)
My AI has several strategies))) it just doesn't implement them very well) but it is very well adapted to the enemy, to the enemy army and generally well oriented on the map, for example - the map is archipelago... :D especially if there is team together is off :D My AI tries to adapt to any conditions)))

Re: new AI is coming... GamesGod

Posted: Fri Jan 08, 2021 11:37 am
by kingdomzz
Improved AI performance :) he was fighting a little better now :)

Re: new AI is coming... GamesGod

Posted: Mon Jan 18, 2021 12:05 pm
by kingdomzz
If you see that the number of AI downloads has been reset to zero, it means that I have updated it :)

Re: new AI is coming... GamesGod

Posted: Thu Jan 21, 2021 3:11 pm
by marathon
This is a good AI! It may have some issues here and there, but these are typical of newer AIs. This AI has many very interesting things that I would like to have in my own. Like the fleeing code when town is destroyed.

Welcome to the world of :head !