
- knights retreat from enemy tc's much less often
- added the ability to target multiple units per shot for skirmisher group
- small improvements to reduce rotting under tc early in the game
- added the ability to harass a severely weakened enemy player with a few knights after the main army has moved on
- fixed problem of ranged units getting stuck not moving on to a new target quickly and trying to target units of an already weakened player
- condensed everything into one file
- improved first tower placement slightly
- finally added ability to attack wolves (

- improved boar lure consistency
- fixed problem of pockets not attacking enemy flank that was in castle age
- slightly faster to switch to next target
- improved placement of first two houses