Panda Tutorial AI

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TheNightPanda
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Posts: 142
Joined: Sun May 27, 2018 3:22 am

Panda Tutorial AI

Post by TheNightPanda »

Hey everyone

For some time I've thought about doing some ai scripting tutorials from a bit of a different angle than what is currently available to new scripters. If you would like to be part of this project just let me know. This project is probably not something I'll be actively working on untill 2022, but I thought I might as well let the unfinished AI used for these tutorials compete in tournaments like King of Arabia 2 and Davis Cup 6. The AI is currently about 1300 lines of code + the usepatch constants. It is still very incomplete and is currently not suited for any educational use so don't expect anything in that compartment as of now.

Settings:
200 pop
Standard ressources.
Dark age start
Civ: Malians and goths. Strongest with malians.
Game versions: DE and UP
Attachments
Tuto + Skypanda - DC7 versions.zip
Bugfixes and improvements for DC7 - not compatible with UP
(57.12 KiB) Downloaded 124 times
SkyPanda.zip
Panda Tutorial AI + Skynet scouting and building module
(39.88 KiB) Downloaded 125 times
Panda Tutorial AI-UP + fix.rar
Official version
(10.86 KiB) Downloaded 243 times
Last edited by TheNightPanda on Mon Aug 07, 2023 7:20 am, edited 9 times in total.

TheNightPanda
Swami
Posts: 142
Joined: Sun May 27, 2018 3:22 am

Re: Panda Tutorial AI

Post by TheNightPanda »

Updated.

-Prevented excessive boar shooting and army retreating.
-Improved feudal time
-Various bug fixes

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halcyon88
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Location: UK

Re: Panda Tutorial AI

Post by halcyon88 »

I wonder how it will match up against Shadow now that it won't retreat as much :D
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
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Posts: 142
Joined: Sun May 27, 2018 3:22 am

Re: Panda Tutorial AI

Post by TheNightPanda »

halcyon88 wrote:
Sun Aug 29, 2021 9:01 pm
I wonder how it will match up against Shadow now that it won't retreat as much :D
Alot better :)

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halcyon88
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Posts: 194
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Panda Tutorial AI

Post by halcyon88 »

Awesome.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
Swami
Posts: 142
Joined: Sun May 27, 2018 3:22 am

Extra bugfixes

Post by TheNightPanda »

Small update

-Fixed a bug where units would stutter when attacked while retreating
-Fixed a bug where the AI would sometimes delay castle age by several minutes.

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halcyon88
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Posts: 194
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Extra bugfixes

Post by halcyon88 »

TheNightPanda wrote:
Fri Sep 03, 2021 3:27 am
Small update

-Fixed a bug where units would stutter when attacked while retreating
-Fixed a bug where the AI would sometimes delay castle age by several minutes.
Dang. Now I can NEVER outmicro or outmacro it 1111111
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
Swami
Posts: 142
Joined: Sun May 27, 2018 3:22 am

Re: Panda Tutorial AI

Post by TheNightPanda »

Hopefully you can still beat the tutorial ai 11

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halcyon88
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Posts: 194
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Panda Tutorial AI

Post by halcyon88 »

OH LMAO I thought this was the Rehoboam thread bahahahahaha.

Well, yes, hopefully. Haven't tried. Maybe I should try a 2v1 :D

I think Rehoboam's epic micro does stutter a bit sometimes though.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
Swami
Posts: 142
Joined: Sun May 27, 2018 3:22 am

Re: Panda Tutorial AI

Post by TheNightPanda »

halcyon88 wrote:
Fri Sep 03, 2021 4:31 am
OH LMAO I thought this was the Rehoboam thread bahahahahaha.

Well, yes, hopefully. Haven't tried. Maybe I should try a 2v1 :D

I think Rehoboam's epic micro does stutter a bit sometimes though.
It does though it’s a tricky thing to fix as there can be multiple reasons, the most common being insufficient computer specs for most people which cant be fixed exept turning off the micro. If you find a situation with the newest version that seems to lead to bugs in several games on a pc with a benchmark over 1100 let me know.

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