Panda Tutorial AI

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TheNightPanda
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Panda Tutorial AI

Post by TheNightPanda »

Hey everyone

For some time I've thought about doing some ai scripting tutorials from a bit of a different angle than what is currently available to new scripters. If you would like to be part of this project just let me know. This project is probably not something I'll be actively working on untill 2022, but I thought I might as well let the unfinished AI used for these tutorials compete in tournaments like King of Arabia 2 and Davis Cup 6. The AI is currently about 1000 lines of code + the usepatch constants. It is still very incomplete and is currently not suited for any educational use so don't expect anything in that compartment as of now.

Settings:
200 pop
Standard ressources.
Dark age start
Civ: Malians only
Game versions: DE only (will be compatable with UP as well before Davis Cup 6.)
Maps: Arabia
Attachments
Panda Tutorial AI - Beta version.rar
Incomplete version uploaded for the King of Arabia 2 Tournament. + bug fixes 2
(15.66 KiB) Downloaded 74 times
Last edited by TheNightPanda on Fri Sep 03, 2021 2:37 am, edited 1 time in total.

TheNightPanda
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Re: Panda Tutorial AI

Post by TheNightPanda »

Updated.

-Prevented excessive boar shooting and army retreating.
-Improved feudal time
-Various bug fixes

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halcyon88
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Re: Panda Tutorial AI

Post by halcyon88 »

I wonder how it will match up against Shadow now that it won't retreat as much :D
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
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Re: Panda Tutorial AI

Post by TheNightPanda »

halcyon88 wrote:
Sun Aug 29, 2021 9:01 pm
I wonder how it will match up against Shadow now that it won't retreat as much :D
Alot better :)

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halcyon88
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Re: Panda Tutorial AI

Post by halcyon88 »

Awesome.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
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Extra bugfixes

Post by TheNightPanda »

Small update

-Fixed a bug where units would stutter when attacked while retreating
-Fixed a bug where the AI would sometimes delay castle age by several minutes.

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halcyon88
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Re: Extra bugfixes

Post by halcyon88 »

TheNightPanda wrote:
Fri Sep 03, 2021 3:27 am
Small update

-Fixed a bug where units would stutter when attacked while retreating
-Fixed a bug where the AI would sometimes delay castle age by several minutes.
Dang. Now I can NEVER outmicro or outmacro it 1111111
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
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Re: Panda Tutorial AI

Post by TheNightPanda »

Hopefully you can still beat the tutorial ai 11

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halcyon88
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Re: Panda Tutorial AI

Post by halcyon88 »

OH LMAO I thought this was the Rehoboam thread bahahahahaha.

Well, yes, hopefully. Haven't tried. Maybe I should try a 2v1 :D

I think Rehoboam's epic micro does stutter a bit sometimes though.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

TheNightPanda
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Re: Panda Tutorial AI

Post by TheNightPanda »

halcyon88 wrote:
Fri Sep 03, 2021 4:31 am
OH LMAO I thought this was the Rehoboam thread bahahahahaha.

Well, yes, hopefully. Haven't tried. Maybe I should try a 2v1 :D

I think Rehoboam's epic micro does stutter a bit sometimes though.
It does though it’s a tricky thing to fix as there can be multiple reasons, the most common being insufficient computer specs for most people which cant be fixed exept turning off the micro. If you find a situation with the newest version that seems to lead to bugs in several games on a pc with a benchmark over 1100 let me know.

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