Esty the TutoMaster

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Esty
Waheguru
Posts: 1013
Joined: Wed Dec 30, 2015 7:37 am

Esty the TutoMaster

Post by Esty »

Hi buddies, Here is my gift to the young community of scripters :P

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What is this thing ?
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this tutorial is carried out in order to allow you to understand the operation of the advanced commands offered by the Userpatchs 1.4 and 1.5, created by scripter64 during the last few years.

This tutorial is made for advanced level scripters. In fact, the basic stuffs won't be explained here. For beginners, we already have existing tutorials like :
- BearTheGreat's Training AI Tutorial: http://forums.aiscripters.com/viewtopic.php?f=8&t=1511
- Campeador's Xafaxarcos Tutorial AI: http://forums.aiscripters.com/viewtopic.php?f=8&t=2709

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How does this thing works ?
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Here, we will focus on advanced commands, commented all along the files containing the script. Each line of code is commented and detailed regarding how it works and what it does.
I won't pretend that everything is commented, but, the major part, when i consider it is needed for your understanding.

Rendez-vous in the file called readme.txt, inside of the folder " Esty the TutoMaster "

Esty the TutoMaster is it a tutorial only ?

Of course, not. It can be a challenging AI. Parts of the script might be improved (especially the villagers micro) and few bugs can happen. But it is overall working OK

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Settings requiered
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- Age at start : dark-age
- resources at start : standart (low)
- population : 150++
- difficulty : Hard for UP and Extreme for DE
- civilizations : Mayan / Briton / Viking / Malai / Ethiopians / Byzantine / Mongol / Aztec
- teaming : Yes
- Versions supported : AOC / WK / DE

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Gameplay
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Esty the TutoMaster uses massively D.U.C. (direct unit control) :
- in dark-age (full villagers micro / scouts+sheeps exploration)
- from the feudal-age to the imperial-age included (military behaviour)

It does have a similar strategy as flank / pocket
- flanks open with scouts and go 2 archery-ranges (+1)
- pockets fast castle 2 archery-ranges and go full crossbows / arbalests

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Futur of this thing ?
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This tutorial will be improved and completed : actually some parts of its content are not commented while it should
This tutorial can participate to our tournaments : King of Arabia 2 (DE) or Davis Cup 6 (AOC). I consider making a team with the other tutorials AIs existing (Panda Tutorial AI, BearTheGreat's Training AI, Xafaxarcos...) for the next Davis Cup :)
Attachments
Esty the TutoMaster.rar
(71.18 KiB) Downloaded 13 times
Last edited by Esty on Sun Aug 29, 2021 7:34 am, edited 2 times in total.
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently :o dette :dance

TheNightPanda
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Posts: 86
Joined: Sun May 27, 2018 3:22 am

Re: Esty the TutoMaster

Post by TheNightPanda »

Nice :) exited to check this out. Seems like the golden age for new scripters might be dawning ;)

FireBall37
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Posts: 47
Joined: Sat Aug 22, 2020 10:49 pm

Re: Esty the TutoMaster

Post by FireBall37 »

Love the name! :)

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Leif Ericson
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Posts: 1318
Joined: Wed Dec 09, 2009 8:15 pm
Location: United States

Re: Esty the TutoMaster

Post by Leif Ericson »

I'm surprised TutoMaster doesn't play Teutons. :P
Currently exploring the vast oceans and intelligence of Age of Kings.

Happy Scripting!

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halcyon88
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Posts: 138
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Esty the TutoMaster

Post by halcyon88 »

Esty wrote:
Wed Aug 04, 2021 8:11 am
- civilizations : Mayan / Briton / Viking / Malai / Ethiopians / Byzantine / Mongol / Aztec
Does 'Malai' = Malians or Malay?
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

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Esty
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Posts: 1013
Joined: Wed Dec 30, 2015 7:37 am

Re: Esty the TutoMaster

Post by Esty »

Well, i meant Malay :P But it should work with Malian (this AI needs arbalest to be available).
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently :o dette :dance

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halcyon88
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Posts: 138
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Esty the TutoMaster

Post by halcyon88 »

Esty wrote:
Fri Aug 13, 2021 11:29 am
Well, i meant Malay :P But it should work with Malian (this AI needs arbalest to be available).
May have seemed like I was making fun but I genuinely couldn't tell which you meant, haha. :) Ty!
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

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Esty
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Posts: 1013
Joined: Wed Dec 30, 2015 7:37 am

Re: Esty the TutoMaster

Post by Esty »

Fixed several issues !

- Villagers hunters won't freeze anymore against the boars
- villagers won't be stuck on berries anymore
- gathering points took of

It should play smarter now :)
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently :o dette :dance

TheNightPanda
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Posts: 86
Joined: Sun May 27, 2018 3:22 am

Re: Esty the TutoMaster

Post by TheNightPanda »

Esty wrote:
Mon Aug 23, 2021 4:52 am
Fixed several issues !

- Villagers hunters won't freeze anymore against the boars
- villagers won't be stuck on berries anymore
- gathering points took of

It should play smarter now :)
Gather points to dangerous <3

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halcyon88
Swami
Posts: 138
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Esty the TutoMaster

Post by halcyon88 »

This will make a significant difference because those glitches were making Tutomaster a lot slower than it could have been. Ty for the update! *downloads immediately*.
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

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