The Morrígan AI

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DrinkMix
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Joined: Wed Jan 13, 2021 7:52 pm

Re: The Morrígan AI

Post by DrinkMix »

New upload! Thank you :D also The Morrígan's prophecies shall be true!
Author of too many scripts...
Legacy AIs -> https://github.com/eleclib/arch
Current AI/s -> viewtopic.php?f=8&t=4259
Miscellaneous -> https://github.com/eleclib

- Electricity
- Thaldren

GamesGod
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Re: The Morrígan AI

Post by GamesGod »

A very funny AI, if its development goes somehow not according to plan, then defeat is inevitable))) well, for example, if you attack him in the feudal age miners on gold :D
Developer of GamesGod AI

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KimberlyAzula
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Re: The Morrígan AI

Post by KimberlyAzula »

kingdomzz wrote:
Sat Jan 15, 2022 1:04 pm
A very funny AI, if its development goes somehow not according to plan, then defeat is inevitable))) well, for example, if you attack him in the feudal age miners on gold :D
Yep. But that's on purpose. I never wanted my AI to be good against enemy rushes. I hate rushes and when I used to play I could never defend against any type of rush besides scout rushes. So of course my AI is the same. And in my opinion rushes are just lame - they have the potential to end the game early, which is just so not fun. I have always been way more interested in the later game stages.
There is no denying The Morrígan's prophecies!

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KimberlyAzula
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Re: The Morrígan AI

Post by KimberlyAzula »

We updated the Morrígan's standard victory gameplay a bit again.
For more information read the changelog at the topic's start.
There is no denying The Morrígan's prophecies!

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KimberlyAzula
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Re: The Morrígan AI

Post by KimberlyAzula »

Probably gonna have an update ready on Sunday or Monday for you guys.
With fixes to standard victory stuff.
There is no denying The Morrígan's prophecies!

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FireBall37
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Re: The Morrígan AI

Post by FireBall37 »

:dance

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KimberlyAzula
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Location: Germany

Re: The Morrígan AI

Post by KimberlyAzula »

Updated the Morrígan AI to be WK compatible again (the latest version). The version works for both DE and WK. So I removed the separate WK version.
Adjusted difficulty settings for the Davis Cup VI which is not played on DE and not on extreme difficulty.

Looking forward to DC VI :dance

~Azula
There is no denying The Morrígan's prophecies!

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KimberlyAzula
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Re: The Morrígan AI

Post by KimberlyAzula »

Aoc compatability added.
There is no denying The Morrígan's prophecies!

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marathon
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Joined: Fri May 14, 2010 2:30 pm

Re: The Morrígan AI

Post by marathon »

You said that this is not really a competitive AI... this is false. It is near the top in power in many common situations.

Two things I noticed: it does not drop back market, and it may stay with too few villagers when carts are not yet out (or they are being killed). With such a pop efficient army you should allow even 140-150 economy at times.

In 3 tests on 4v4, it let its team down due to these issues (however it still had more kills than any of its allies). But in 5 FFA it won 4 and tied in the 5th. It is really strong.

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KimberlyAzula
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Re: The Morrígan AI

Post by KimberlyAzula »

New update, which added a new strategy for both flanks & pockets as well as fixed some annoying issue with monks and other stuff.
Enjoy.
There is no denying The Morrígan's prophecies!

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