Immortal v0.10f

Upload your latest creations here.
Please note that by posting comments to posts in this forum you forfeit your personal copyright on whatever you post. AI Scripters reserves the right to re-use objective comments in script reviews without requiring the posting author's permission. Credit, where appropriate will be given in such cases.
Post Reply
Posts: 5
Joined: Sun Jul 06, 2014 7:23 am

Immortal v0.10f THE CHAMPION

Post by osquitarxp »

Excelente IA, felicidades y mucho reconocimiento a su talento y dedicacion... espero continue con este proyecto...

Posts: 19
Joined: Thu Dec 19, 2019 8:17 am

Re: Immortal v0.10f

Post by paper »

I think Immortal's trebuchets should be better at avoiding targeting units. Scorpions, organ guns and hussite wagons should be ignored by trebuchets.

Posts: 10
Joined: Sat Jul 30, 2022 12:12 pm

Re: Immortal v0.10f

Post by clc8901 »

Great update. On open land maps immortal has an issue where they make rams (any civ) after building a siege workshop and tries to attack enemy groups with them.

Post Reply