This is my first AI. The v0.1 took part in The New Blood AI Tournament organized by MrElephant. As a result, it's meant to play Arabia 2020 only. After the Tournament was over I spent my time improving AI and v0.2 is the result.
Main AI features (v0.2):
- 22 pop Feudal
- boar hunting using TC
- plays Vietnamese only
- reaches Castle Age
- uses Archers and Skirmishers early, adds Scorpions, Scouts and Knights later
DUC implemented:
- starting sheep movement
- building first two houses and fourth one right after third is finished (saves some villager walking time)
- scout circling around own and opponent base
- finding first target to attack
- simple tower avoiding code
At the point of creation I didn't have a goal I wanted to achieve so this AI is still in development state. I still need to optimize build order, timing and many other features but I'm already happy with what I managed to achieve
