Sun Tzu AI

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arandi
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Posts: 99
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

Version for Gold Rush FFA only - to be played as Ethiopians
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Sun Tzu 0.3a.zip
(151.01 KiB) Downloaded 21 times

arandi
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Posts: 99
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

Quick update for FFA Gold Rush - Build Order, market rules and targeting adjustments
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Sun Tzu 0.3b.zip
(125.03 KiB) Downloaded 20 times

SuperSkurken
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Joined: Thu May 02, 2024 11:29 am

Re: Sun Tzu AI

Post by SuperSkurken »

I don't understand the versioning. Which ones have unique features? And which ones are up to date? Will there be a single file that combines the (best) features of all of them at some time (soon)?

arandi
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Posts: 99
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

I plan to release all-in-one version in January 2025. So far:
- 0.1 - open maps like Arabia or Gold Rush, 1v1
- 0.2 versions - made for Davis Cup 7
- 0.3 - Arena
- 0.3a and 0.3b - Gold Rush FFA

Technically you can play other maps with them as well. I just didn't test them.
Last edited by arandi on Tue Nov 12, 2024 8:38 am, edited 1 time in total.

SuperSkurken
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Re: Sun Tzu AI

Post by SuperSkurken »

Thanks for your reply. I would like to add that I did not intend to come across as rude or entitled with my previous comment.

I am still a bit confused, though. What does "older than" mean on this context?

arandi
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Posts: 99
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

No worries about it, I didn't see it like that. I've updated previous post and main one to make it more clear. Eventually I'll add civs to it as well to have it all in one place

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