Sun Tzu AI

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arandi
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Posts: 53
Joined: Sat Oct 02, 2021 5:56 pm

Sun Tzu AI

Post by arandi »

Hello everyone, this is the thread about my AI that recently got renamed (Serpent).

The idea behind this AI is early aggression, countering everything opposing AIs might use and most importantly - dealing with current archer/skirm meta. Since I'm still a newbie I'm not able to develop a sophisticated eco/military script in a reasonable time. Instead early rushes feel like the way to go. The AI is still in development and I hope it'll be ready for Kimberly's tournament or at least able to show general idea behind it.

Expect flavour taunt messages as there's a whole book of them available ;)
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Sun Tzu 0.1.zip
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Last edited by arandi on Sun Apr 30, 2023 5:30 pm, edited 1 time in total.

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FireBall37
Swami
Posts: 161
Joined: Sat Aug 22, 2020 10:49 pm
Location: United States

Re: Sun Tzu AI

Post by FireBall37 »

Looking forward to seeing it!
author of the Shadow AI and Snippets

arandi
Forumer
Posts: 53
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

Once I get a good enough version of the AI, I'll share it :)

arandi
Forumer
Posts: 53
Joined: Sat Oct 02, 2021 5:56 pm

Re: Sun Tzu AI

Post by arandi »

It finally happened, AI is ready to fight ;) I'd comment a lot if I wasn't exhausted ^_^

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wattle
Swami
Posts: 149
Joined: Fri Aug 15, 2014 1:06 pm
Location: Germany

Re: Sun Tzu AI

Post by wattle »

:dance :dance :dance :dance
. . . :dance :dance :dance
:dance :dance :dance :dance
We can wait for the comments in the PoA stream :rolleyes:
MangudAI-all-in (wip, to be continued, when I retire from work :P )
Btw, thank you s64 for your effort. Was a pleasure to cross your way. Have a good time.

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