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Re: Soldier 1.9

Posted: Fri Mar 31, 2023 6:31 pm
by Tobi19
A new update for Soldier has arrived! This update is focused on "broading Soldier's horizons". That means, it is now able to play a larger variety of maps, including hybrid, water and nomad maps. It is also better in standard victory mode as it will try to build a wonder if possible, and also focus enemy wonders or monasteries in case the timer starts ticking down.

On another note, this version is a lot stronger than 1.8, with almost 100% winrate against it on any map, including arabia. That's because I've been refining a lot of build orders and priorities and that made a big difference. It's not quite HD level yet, but it can take a few games here and there. I also noticed that Aztecs seem to be Soldier's strongest civ, as they allowed him to beat HD AI pretty consistently on 1v1 and even DE AI sometimes.


Soldier 1.9 - New horizons
Won't make scorpions if there's too much enemy cavalry
Makes trade carts above 100 villagers
Researches spies
Uses TSA instead of attack now
Better build orders
Should help allies when they get attacked
Better upgrade / building priorities
Doesn't build walls when under attack
Added water strategies
Added nomad strategies
Focuses monasteries in standard victory
Focuses wonders in standard victory

Re: Soldier 1.9

Posted: Sun Apr 16, 2023 12:37 pm
by Tobi19
Small update because of the last patch!

Re: Soldier 1.9

Posted: Sun Jun 25, 2023 3:22 pm
by Tobi19
Just small tweaks for land nomad.

Re: Soldier 1.9

Posted: Sun Feb 04, 2024 10:33 am
by Tobi19
Update for Leif's Yucatan Ladder!

Small fix to stop galley rushes on Yucatan and some still in development DUC capabilities.

Re: Soldier 1.9

Posted: Wed May 01, 2024 5:05 pm
by Tobi19
Small changes made for PoA.