Vagabond 20h

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Rorrik
Forumer
Posts: 36
Joined: Fri Jul 24, 2020 10:11 am

Vagabond 20h

Post by Rorrik »

Vagabond is specifically designed for Land Nomad and all development for it will be done live on stream. It's strategy is unique units backed up with the swordsman line.

8 Hour Version
Has only been tested with the Portuguese, but should work fine with any civilization, depending the strength of their unique unit (without any upgrades) and swordsman line.
Does not yet make siege.
Plays Arabia well enough to be competitive against AIs that don't have a successful rush.

20 Hour Version
Balances economy for all kinds of unique units, but currently only seeks upgrades for certain civs:
  • Portuguese
  • Spanish
  • Turks
  • Burmese
  • Khmer
  • Bohemians
  • Koreans
  • Gurjaras
  • Malians
  • Mayans
  • Vietnamese
  • Franks
  • Lithuanians
  • Byzantines
  • Teutons
  • Saracens
  • Dravidians
  • Britons
  • Poles
  • Bulgarians
  • Sicilians
  • Tatars
  • Burgundians
  • Chinese
  • Slavs
  • Goths
  • Incas
  • Italians
Makes Trebuchets
Camp placement much improved, town size grows

Future Development:
Supporting unique unit upgrades for the remaining civilizations
Account for military upgrades in gatherer divisions
Better market control to pursue technologies

Honestly, this was a fun experiment and I think there is still a lot I can learn from it, but this might not be far from Vagabond's final form.
Attachments
Vagabond_Release_2023_04_30_8hours.zip
(4.4 KiB) Downloaded 117 times
Last edited by Rorrik on Sun Jun 25, 2023 9:36 pm, edited 1 time in total.

Rorrik
Forumer
Posts: 36
Joined: Fri Jul 24, 2020 10:11 am

Re: Vagabond 8h

Post by Rorrik »

Unique unit upgrades now supported. Some civs stronger than others!
Attachments
Vagabond_Release_2023_06_25_20hours.zip
(8.96 KiB) Downloaded 100 times

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