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jadeeye wrote: Sat May 17, 2025 11:16 pm
Hello,
For some reason, the zip file is invalid and can not be opened. Please re-upload the new file. Thank you.
Unfortunately there have been issues with the forums lately and it seems something broke for all older uploads when reseting to the last backup.
Here the last version. Lets hope tmb will get to update Immortal anyway as he looks active atm
Last edited by wattle on Fri May 30, 2025 9:58 pm, edited 2 times in total.
MangudAI-all-in (wip, to be continued, when I retire from work )
Btw, thank you s64 for your effort. Was a pleasure to cross your way. Have a good time.
wattle wrote: Mon May 19, 2025 6:03 pm
Unfortunately there have been issues with the forums lately and it seems something broke for all older uploads when reseting to the last backup.
Here the last version. Lets hope tmb will get to update Immortal anyway as he looks active atm
wattle wrote: Mon May 19, 2025 6:03 pm
Unfortunately there have been issues with the forums lately and it seems something broke for all older uploads when reseting to the last backup.
Here the last version. Lets hope tmb will get to update Immortal anyway as he looks active atm
Thank you !
I tested this AI with this settings:
Recommended Civs
Flank/1v1: franks
Supported Games
Definitive Edition or
Supported Settings
Game type: Random Map
Map: Arabia
Resources: Standard
Starting age: Dark with High res
Population cap: 200+
Speed: 2.0
Very realistic AI indeed, like human behavior, but in exchange it is resource demanding. In my case this match worked at 45 FPS, around 15 less than usual.
Things that can be improved:
minutes 20 - 25: cyan sends a lot of flares, a nonsense because he has no team mate
minute 29: blue destroys a house to build a castle near the town center. cyan lose a few archers because they are patrolling near towers.
Ending: only blue have gathered one relic, cyan no one.