Daedric AI v1.10aa

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Armelon
Swami
Posts: 238
Joined: Mon May 06, 2013 12:37 am

Re: Daedric AI v1.10aa

Post by Armelon »

Armelon wrote:Is capable of playing Land Nomad now, well, atleast it doesnt instantly bugg out anymore upon seeing the map.

Don't think there are any other changes, dont remember long time ago since i looked at this :)
I think i did, Ill run a game right now to check. Working on Maiar beeing competiable with Nomad and Land nomad at the moment aswell.

Edit: Ye seems to be working fine, i highly doubt that it will come anywhere near to getting a win vs Barbarian though... :D
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Esty
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Joined: Wed Dec 30, 2015 7:37 am

Re: Daedric AI v1.10aa

Post by Esty »

GREAT :D thank you Armelon ! In fact your last version works (just tested too).
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently :o dette :dance
scripter64
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Joined: Fri Jan 16, 2009 8:36 pm

Re: Daedric AI v1.10aa

Post by scripter64 »

Thanks, Armelon! That set will be interesting to watch :)
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Gequi
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Re: Daedric AI v1.10aa

Post by Gequi »

Data error when I unzip "Daedric v1.10aa.zip", it seems the same problem solved with "Immortal" AI:

https://forums.aiscripters.com/viewtopi ... 512#p75512
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Gequi
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Re: Daedric AI v1.10aa

Post by Gequi »

Gequi wrote: Fri May 23, 2025 2:27 pm Data error when I unzip "Daedric v1.10aa.zip", it seems the same problem solved with "Immortal" AI:

https://forums.aiscripters.com/viewtopi ... 512#p75512
Nevermind, I have downloaded 308930_Legacy AI Pack mod inside the game which includes this Daedric AI but it can't play isle map with transport boats setting like this:
Game-type: any (RM, PIDM)
Map: Any map expect migration
resources:any(standard)
victory: any(conquest)
civ: random
Recording:
https://drive.google.com/file/d/1dcIUXa ... sp=sharing

Cheers
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