Pharaon AI
- Promiskuitiv
- Waheguru
- Posts: 1378
- Joined: Thu Nov 10, 2011 1:07 pm
Re: Pharaon AI
Thanks Esty, that sounds promising!
- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Updated !
Pharaon now reacts to monk rushs
Thanks "Bright Sparks"
And i fixed issues with the ability to garrison units which never worked before, due to a syntax mistake i used to do with "up-gather-inside" for PharaoN (and tribal...) !
Pharaon now reacts to monk rushs


And i fixed issues with the ability to garrison units which never worked before, due to a syntax mistake i used to do with "up-gather-inside" for PharaoN (and tribal...) !
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 


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- Swami
- Posts: 109
- Joined: Tue May 03, 2022 2:38 am
Re: Pharaon AI
Booooo! Ha ha look forward to trying itEsty wrote: Mon Oct 17, 2022 3:59 am Updated !
Pharaon now reacts to monk rushsThanks "Bright Sparks"
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- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Pharaon Updated ! (again)
- Fixed mini issues regarding the exploration
- Fixed the anti-monks strategy to prevent meso civs to escrow its wood for unexpected stables.
- now PharaoN can react to militian rush in arena, as long as it sees opponent's army at time before attempting to imp.
- Fixed mini issues regarding the exploration
- Fixed the anti-monks strategy to prevent meso civs to escrow its wood for unexpected stables.

- now PharaoN can react to militian rush in arena, as long as it sees opponent's army at time before attempting to imp.

Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 


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- Forumer
- Posts: 10
- Joined: Sat Jul 30, 2022 12:12 pm
Re: Pharaon AI
Best update so far!!! Pharaon seems really tough on arena now!
Their boom is excellent and they respond to rushes better. Only thing I can see for improvement is counters to certain strategies maybe, and optimizing army builds/counters.

- Promiskuitiv
- Waheguru
- Posts: 1378
- Joined: Thu Nov 10, 2011 1:07 pm
Re: Pharaon AI
I've just experienced a game on Arena where Pharaon stockpiled thousands of wood/food/gold in the Imperial Age but didn't train any military as Malay (just a single monk), I assume it is civilization-specific.
- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Pharaon probably escrowed its resources for an upgrade no more accessible. The last time i had a look at the updates for DE (civs, technologies etc) was 2 years ago. Malay probably had its technologies tree modified, making my AIs broken with few civs...Promiskuitiv wrote: Wed Oct 19, 2022 6:43 am I've just experienced a game on Arena where Pharaon stockpiled thousands of wood/food/gold in the Imperial Age but didn't train any military as Malay (just a single monk), I assume it is civilization-specific.

Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 


- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Pharaon updated !
- Battle-elephants can be trained again, specific DE constants for battle-elephant and elite-battle-elephant were reversed.
- Pharaon now does have a second main unit in case the main units requiere castles not already built in imperial.
After those changes, Malay look fine in arena, Promi. Let me know if the issue happenes again in ur tests.
- Battle-elephants can be trained again, specific DE constants for battle-elephant and elite-battle-elephant were reversed.
- Pharaon now does have a second main unit in case the main units requiere castles not already built in imperial.
After those changes, Malay look fine in arena, Promi. Let me know if the issue happenes again in ur tests.
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 


- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Small update for Pharaon which had issues in Land nomad if the first building to build is a TC instead of LC.
I will see if this AI requieres some improvements for the next tourney. At least, this version works " not too bad ".
I will see if this AI requieres some improvements for the next tourney. At least, this version works " not too bad ".
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 


- Esty
- Waheguru
- Posts: 1170
- Joined: Wed Dec 30, 2015 7:37 am
Re: Pharaon AI
Small update for Pharaon (version to be used for landNomad tourney)
Author of TRiBaL_Warrior, Yggdrasil, PharaoN, WoodyWood Pecker and currently
dette 

