; Goose PIDM beta(not finish) by Tea315, the author of Swan series ai
; This ai propose is for joining the Post Imperial Death Match Tournment hold at www.aiscripters.com but in fact not enough time to finish.
; It is not a finished ai, it doesn't have enough econ rules to support econ in long run.
; This ai only has some ugly training and building rules, and no research rules, no attack rule except some TSA rules copy from Lather Goths.
; PIDM, 200pop Civ use Chinese , other setting may work but prefer not.
; Original idea is use the 6villager to build a faster market to get more gold on trade but until deadline still not work. maybe u found use hun civ is better as no need build house.
My unfinished PIDM ai
- Tea315
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- thegreatkazein
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@Tea315
-You said you might try my way of countering system sometime...
+So I have to ask....
-What is your old one like?
-You said you might try my way of countering system sometime...
+So I have to ask....
-What is your old one like?
Steam:first_of_few - css/cs/tf2/l4d/ur3/q3/hl2-dm/cod4/diablo 2
I also play Starcraft 2
Ghandi-"You must become the change you want to see in the world"
Golden Rule : Treat others as you would have them treat you.
I also play Starcraft 2
Ghandi-"You must become the change you want to see in the world"
Golden Rule : Treat others as you would have them treat you.
- Tea315
- Guru
- Posts: 785
- Joined: Sun Nov 23, 2003 1:56 am
@thegreatkazein
My old one use units name instead of defconst, but it is not likely have a counter unit. i.e. if the plan is militiaman rush, it will not suppose train spearman even found enemy has knight, because traininig spearman will block the building training miltiaman.
What I mean is my past ai don't have significant counter units.
My old one use units name instead of defconst, but it is not likely have a counter unit. i.e. if the plan is militiaman rush, it will not suppose train spearman even found enemy has knight, because traininig spearman will block the building training miltiaman.
What I mean is my past ai don't have significant counter units.