The Horde
- ER
- Waheguru
- Posts: 2764
- Joined: Sat Nov 08, 2003 9:23 am
- Location: Johannesburg, South Africa
Re: The Horde
Always enjoy watching a new "Horde" in action. Thanks Archon
- ER
- Waheguru
- Posts: 2764
- Joined: Sat Nov 08, 2003 9:23 am
- Location: Johannesburg, South Africa
Re: The Horde
Those Hun cav archers are such a problem to face
- marathon
- Waheguru
- Posts: 1984
- Joined: Fri May 14, 2010 2:30 pm
Re: The Horde
Archon, check out line 955. It looks like a typo.
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- Waheguru
- Posts: 1905
- Joined: Sat Nov 08, 2003 9:22 am
Re: The Horde
Thanks for the catch, marathon!
Updated to 2.10, it plays somewhat more agressive. Good Luck and have fun against it.
Updated to 2.10, it plays somewhat more agressive. Good Luck and have fun against it.
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- Waheguru
- Posts: 5891
- Joined: Fri Jan 16, 2009 8:36 pm
Re: The Horde
Downloaded 2.10! Thanks, Archon
- ARFFI04
- Guru
- Posts: 597
- Joined: Sun Jul 26, 2009 6:33 pm
- Location: Japan
Re: The Horde
Thanks Archon.^^
Seems your script is advancing quick.
A fear for all.
( I always take my cap off for whatever you script.^^
Happy to find " a new script from the Archon". )
Good luck, and have fun.
I will also test yours next weekend.^^
So let's see...
Seems your script is advancing quick.
A fear for all.
( I always take my cap off for whatever you script.^^
Happy to find " a new script from the Archon". )
Good luck, and have fun.
I will also test yours next weekend.^^
So let's see...
ARFFI: A scripter from japan : Main script ARFFI-De'gel
- marathon
- Waheguru
- Posts: 1984
- Joined: Fri May 14, 2010 2:30 pm
Re: The Horde
Your scripts are always one step ahead. I found no flaws. Only impressive things. But I have to say something, so:
- With Byz, it never researched the 2nd cavalry armor upgrade, or the cataphract ones, although it had some cataphracts, plus a ton of resources.
- I believe that the 2nd lumberjack upgrade is more important than the 2nd farming one.
- Maybe a good idea would be to reduce hunt-distance once a hunting mill or a TC is dropped, and we are in castle-age or under severe attack.
- For some reason it doesn't renew stone camps. Maybe a stone-camp building rule after all other mining-camp building rules would help.
- In imperial, villagers retasking could be reduced or delayed, since some walking takes place between wood and gold. But this might be dangerous.
This one really seems unbeatable. It will take me a while before I beat it even once. But I will try to. Thank you
- With Byz, it never researched the 2nd cavalry armor upgrade, or the cataphract ones, although it had some cataphracts, plus a ton of resources.
- I believe that the 2nd lumberjack upgrade is more important than the 2nd farming one.
- Maybe a good idea would be to reduce hunt-distance once a hunting mill or a TC is dropped, and we are in castle-age or under severe attack.
- For some reason it doesn't renew stone camps. Maybe a stone-camp building rule after all other mining-camp building rules would help.
- In imperial, villagers retasking could be reduced or delayed, since some walking takes place between wood and gold. But this might be dangerous.
This one really seems unbeatable. It will take me a while before I beat it even once. But I will try to. Thank you
- ARFFI04
- Guru
- Posts: 597
- Joined: Sun Jul 26, 2009 6:33 pm
- Location: Japan
Re: The Horde
Dear Archon
I tested your script.
I only can find the word, perfect, for your script.
Great, great work.
I love this clean scripting as well as your optimized strategies.^^
Hats off.
I couldn't find the explanation for my feelings, but I think the following is what I wish to say.
Great joy to meet "The Horde".
Also, happy to be able to meet the author, of him(her).
Really impressive.
Cheers
ARFFI
I tested your script.
I only can find the word, perfect, for your script.
Great, great work.
I love this clean scripting as well as your optimized strategies.^^
Hats off.
I couldn't find the explanation for my feelings, but I think the following is what I wish to say.
Great joy to meet "The Horde".
Also, happy to be able to meet the author, of him(her).
Really impressive.
Cheers
ARFFI
ARFFI: A scripter from japan : Main script ARFFI-De'gel
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- Waheguru
- Posts: 1905
- Joined: Sat Nov 08, 2003 9:22 am
Re: The Horde
Probably it didn't had enough cats to meet the prerequists for upgrade.marathon wrote:- With Byz, it never researched the 2nd cavalry armor upgrade, or the cataphract ones, although it had some cataphracts, plus a ton of resources.
The lumber upgrade gives you more wood, while the farming upgrade allows you to gather more food later and The Horde usually buys food to upgrade to imperial. They are both very usefull.- I believe that the 2nd lumberjack upgrade is more important than the 2nd farming one.
I agree and changed it immediately.- Maybe a good idea would be to reduce hunt-distance once a hunting mill or a TC is dropped, and we are in castle-age or under severe attack.
Also changed it. It should now rebuilt up to 5 camps.- For some reason it doesn't renew stone camps. Maybe a stone-camp building rule after all other mining-camp building rules would help.
Probably it wants more gold gatherers than there are gold piles. Need to watch it better in future games.- In imperial, villagers retasking could be reduced or delayed, since some walking takes place between wood and gold. But this might be dangerous.
Update to 2.11: It also tries to get mass heavy scrops when with celts, as suggested by Marathon
It will research the militia upgrades after 45 mins when with turks as suggested by Leif.
Fixed that some startegy changes according to detected enemys activities didn't work properly before.
Thanks for your comments
- marathon
- Waheguru
- Posts: 1984
- Joined: Fri May 14, 2010 2:30 pm
Re: The Horde
You're correct. Careless remark. 5-7 cats were out.Probably it didn't had enough cats to meet the prerequists for upgrade.
Strange thing is that in a game it was training pikes in imperial without upgrading to halbs. I consider the halb upgrade vital for Byz and others, but maybe the best idea would be to research it when gold in the map is about to be exhausted.
Personally, I really like Turkish and Mongol militias in imperial. I prefer them as main melee unit.It will research the militia upgrades after 45 mins when with turks as suggested by Leif.
True. I simply consider the wood upgrade more important when I have many, many lumberjacks. In the particular game I had spied, there were 22 farmers and 31 lumberjacks when the farming upgrade was researched first. Minor difference, we're talking about perfection here.The lumber upgrade gives you more wood, while the farming upgrade allows you to gather more food later and The Horde usually buys food to upgrade to imperial. They are both very usefull.
Lade is full of surprises. Last night it beated many good scripts in a raw, including The Horde twice (Huns/Teutons). Impressive was the first victory (51'), after a perfect early scouting and some luck.
I just have to update, despite many problems. I will upload in a few minutes. I changed a couple things since last night, I hope that I didn't ruin it.