[UP]Miniman

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scripter64
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Re: Miniman AI(UP)

Post by scripter64 »

I love that AI :devil

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Lazarus
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Re: Miniman AI(UP)

Post by Lazarus »

O.o what age start?
I get the feeling that it starts in the castle age.
Time to learn all the new things is too much so probably not scripting

scripter64
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Re: Miniman AI(UP)

Post by scripter64 »

Chiken was a PIDM AI, I think. Chiken is the reason that MiniEagle exists and is as unreadable as it is.
I have a Chiken-izing script that transforms it into a no-space mess in honor of Chiken :lol:

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Lazarus
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Re: Miniman AI(UP)

Post by Lazarus »

Oops
Changing the pro defconst made the maximum builders 1...
Fixing in a sec, along with another change.

You know, if I turned this into a proper AI, it could be quite frightening
:ph34r:

Edit: Put a recorded successful game into the first post. However, it also shows a bug:
Default AI built a town center in the feudal age after his was destroyed. Is this intentional? I don't think it is...

By the way, any ideas how to make him attack the villagers? :rofl
Time to learn all the new things is too much so probably not scripting

scripter64
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Re: Miniman AI(UP)

Post by scripter64 »

Lazarus wrote:By the way, any ideas how to make him attack the villagers? :rofl
Might be an idea for a future sn-allow-civilian-offense set to 2... :devil

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Lazarus
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Re: Miniman AI(UP)

Post by Lazarus »

Slight update changing farm build requirement.
Time to learn all the new things is too much so probably not scripting

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kram1138
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Re: Miniman AI(UP)

Post by kram1138 »

What you should do is make miniman, after it has done the big rush, build another 30 vilies, advance to the castle age build a few TCs, boom like crazy and feed allies. That would make it have more than 5 rules, but it would actually make it partially useful.
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Lazarus
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Re: Miniman AI(UP)

Post by Lazarus »

I am working on a bigger version of it which will continue and hopefully actually build a barracks to kill the villagers and other units.
Time to learn all the new things is too much so probably not scripting

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Lazarus
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Re: Miniman AI(UP)

Post by Lazarus »

Added a bigger version that still only gets to the Feudal age, and only sometimes before the initial attack. Still better than the original :D
Time to learn all the new things is too much so probably not scripting

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Lazarus
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Re: [UP]Miniman

Post by Lazarus »

Added a different version.
Time to learn all the new things is too much so probably not scripting

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