MFI (beta)
Posted: Fri Feb 14, 2014 5:16 am
This is my first AI , so all suggestions and feedback is welcome. MFI will not rush and usually won't attack until castle age if it detects you are too weak, normally it attacks mostly in late castle \ early imperial age.
I am pretty sure this version is not even in working condition, uploading it because I need help in the mining camp part. AI won't build any more mining camp unless mines near the previous one have finished i.e. if there is even one gold mine left near my first gold mining camp it won't build another until the mines have been exhausted. Tried a lot of different things but nothing seems to work. Any help would be appreciated.
strategy : none so far
civ : any(except goths, code still in progress for goths)
map : any land map (no docks or Scandinavia)
mode : conquest
population cap : 200
user patch compatible only
Note: This AI as I mentioned above is my first AI, hence it may contain quite a few peculiarities/bugs. If you notice any please tell me.
I am pretty sure this version is not even in working condition, uploading it because I need help in the mining camp part. AI won't build any more mining camp unless mines near the previous one have finished i.e. if there is even one gold mine left near my first gold mining camp it won't build another until the mines have been exhausted. Tried a lot of different things but nothing seems to work. Any help would be appreciated.
strategy : none so far
civ : any(except goths, code still in progress for goths)
map : any land map (no docks or Scandinavia)
mode : conquest
population cap : 200
user patch compatible only
Note: This AI as I mentioned above is my first AI, hence it may contain quite a few peculiarities/bugs. If you notice any please tell me.