BruteForce AI
Posted: Wed Jan 14, 2015 12:15 pm
Note: This version of BruteForce is for UserPatch 1.4+ ONLY use the Steam Workshop version for HD Edition. (http://steamcommunity.com/sharedfiles/f ... =463466878)
BruteForce is a powerful and strong aggressive rushing and booming AI with many strategies at its disposal. It has the ability to adapt and maintain pressure with ease and with sustainable eco and market sell and trade functionality. it can also play many different kinds of maps including custom scenarios (excluding maps like Castle Blood) excluding nothing maps and migration style maps.
The AI does cheat on Hardest difficulty.
- Features -
- Can play any civilization from AoK/AoC/AoF/AoAK!
- Can play Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Can play with human allies or other AI allies! Including the built in AI, Promi, The Horde, Barbarian, The Unknown and many others!
- Can play on almost any map!
- Can lure boar on any difficulty!
- Can disable resigning functionality by taunting "63" to the AI, this is recommended for FFA games or something.
- Can resign (but hopefully won't be seen or seen very often!) when it knows it cannot win, both in 1v1's and Team Games.
- Can play Team Games effectively (And can play with other AI's such as ResonanceBot, Logbot and Promisory (Computer))
- Human like difficulty which scales depending on player ability
- Can play 2v6 Mode on Hardest difficulty.
- Monster mode increases Hardest by a small amount (for those who find standard Hardest too easy.)
- Chaos Mode makes Hardest even more of a challenge! (More designed for 1v2 or 1v3 type situations)
- Lots more features and functions!
Game Settings:
- Game Type: Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Map type: Any map (besides migaration and nothing maps, it may work but preformance is unknown.) Prefers Land Maps. Some RMS' might not work correctly.
- Difficulty: Can play on any difficulty. (Optimized for Hard/Hardest)
- Resources: Prefers Low/Standard Resource start.
- Population: Any but optimized for 200.
- Starting Age: Dark Age/Standard. Post Imperial for Death Match
- Victory Conditions: Optimized for conquest but can play with standard victory on.
- Full Tech: Recommended to be turned off as BruteForce may expirence odd behaviour.
- There is a 6v2 Mode and 5v3 Mode but it must be on Hardest to be played.
** Taunt List **
BruteForce responds to these taunts.
* 3: Ask for food
* 4: Ask for wood
* 5: Ask for gold
* 6: Ask for stone
* 31: Ask for AI to attack its target player (You can use this w/without using taunts 231-238)
* 36: Ask for AI to wait for your signal to attack
* 34: Ask AI to build a navy
* 35: Ask AI to stop building a navy
* 38: Ask for extra resources that the AI can spare.
* 40: Controlled market placement
* 41: Turn on monster mode
* 63: Disables the AI from resigning (there is no way to enable resigning again.)
* 83: Disable AI chatting (taunting 83 when disabled enables it again, be ready for taunt spam!)
* 105: Enable/Disable wall building switch. (Any age/any difficulty) Note: it has no intelligence when to do this when you enable.
* 110: Flares AI's location (UP Only)
* 200: Enables cheating on Hard difficulty (HD only) On Hardest, allows you to enable Chaos Mode.
* 210: Request resources for a new Town Center
* 222: To request help/assistance to kill a player. (You can use this w/without using taunts 231-238)
* 223: Chooses a random name for BruteForce (userpatch only)
* 231 - 238 allow BruteForce to target an enemy player (for example, taunting 234 to BruteForce will make it target player 4.)
BruteForce is a powerful and strong aggressive rushing and booming AI with many strategies at its disposal. It has the ability to adapt and maintain pressure with ease and with sustainable eco and market sell and trade functionality. it can also play many different kinds of maps including custom scenarios (excluding maps like Castle Blood) excluding nothing maps and migration style maps.
The AI does cheat on Hardest difficulty.
- Features -
- Can play any civilization from AoK/AoC/AoF/AoAK!
- Can play Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Can play with human allies or other AI allies! Including the built in AI, Promi, The Horde, Barbarian, The Unknown and many others!
- Can play on almost any map!
- Can lure boar on any difficulty!
- Can disable resigning functionality by taunting "63" to the AI, this is recommended for FFA games or something.
- Can resign (but hopefully won't be seen or seen very often!) when it knows it cannot win, both in 1v1's and Team Games.
- Can play Team Games effectively (And can play with other AI's such as ResonanceBot, Logbot and Promisory (Computer))
- Human like difficulty which scales depending on player ability
- Can play 2v6 Mode on Hardest difficulty.
- Monster mode increases Hardest by a small amount (for those who find standard Hardest too easy.)
- Chaos Mode makes Hardest even more of a challenge! (More designed for 1v2 or 1v3 type situations)
- Lots more features and functions!
Game Settings:
- Game Type: Random Map/Turbo Random Map, Regicide, Death Match and King of the Hill
- Map type: Any map (besides migaration and nothing maps, it may work but preformance is unknown.) Prefers Land Maps. Some RMS' might not work correctly.
- Difficulty: Can play on any difficulty. (Optimized for Hard/Hardest)
- Resources: Prefers Low/Standard Resource start.
- Population: Any but optimized for 200.
- Starting Age: Dark Age/Standard. Post Imperial for Death Match
- Victory Conditions: Optimized for conquest but can play with standard victory on.
- Full Tech: Recommended to be turned off as BruteForce may expirence odd behaviour.
- There is a 6v2 Mode and 5v3 Mode but it must be on Hardest to be played.
** Taunt List **
BruteForce responds to these taunts.
* 3: Ask for food
* 4: Ask for wood
* 5: Ask for gold
* 6: Ask for stone
* 31: Ask for AI to attack its target player (You can use this w/without using taunts 231-238)
* 36: Ask for AI to wait for your signal to attack
* 34: Ask AI to build a navy
* 35: Ask AI to stop building a navy
* 38: Ask for extra resources that the AI can spare.
* 40: Controlled market placement
* 41: Turn on monster mode
* 63: Disables the AI from resigning (there is no way to enable resigning again.)
* 83: Disable AI chatting (taunting 83 when disabled enables it again, be ready for taunt spam!)
* 105: Enable/Disable wall building switch. (Any age/any difficulty) Note: it has no intelligence when to do this when you enable.
* 110: Flares AI's location (UP Only)
* 200: Enables cheating on Hard difficulty (HD only) On Hardest, allows you to enable Chaos Mode.
* 210: Request resources for a new Town Center
* 222: To request help/assistance to kill a player. (You can use this w/without using taunts 231-238)
* 223: Chooses a random name for BruteForce (userpatch only)
* 231 - 238 allow BruteForce to target an enemy player (for example, taunting 234 to BruteForce will make it target player 4.)