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Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Sat Jul 30, 2016 11:11 am
by Aleph
Thanks, that fixed the error!

Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Sat Jul 30, 2016 12:14 pm
by scripter64
:) :)

Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Wed Aug 03, 2016 3:37 pm
by Aleph
Major update coming soon!
Stay tuned m80s!

Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Wed Aug 03, 2016 5:14 pm
by scripter64
:bigsmile

Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Wed Aug 03, 2016 6:15 pm
by Promiskuitiv
Sweet! :)

Re: Illuminati AI - Δ - Aztecs | Arabia | 1vs1

Posted: Thu Aug 04, 2016 2:42 pm
by Aleph
*triumphant trumpets*

; changelog 0.3c -> 0.4
; Illuminati is now TEAM GAME COMPATIBLE!
; -- TG strategy choice depends on position:
; ----- pocket Illu will boom into eagle flood most of the time
; ----- flank Illu will eagle rush, mass xbows or fight in feudal
; -- trade
; -- other changes towards better TG performance
; completely reworked large parts of the AI:
; -- strategy selection
; -- military recruitment
; -- military research
; -- military building
; scout will now grab found sheep
; many tweaks
; changes to internal structure

There are probably still some bugs or oversights, so please tell me if you find any!
scripter64 wrote: :bigsmile
I can't believe how messy my fucking script was. I literally had to rewrite half of it before I could even begin testing this version. Back when I originally developed this AI I was stoned 24/7. Illuminati confirmed.
At least now it's relatively structured, so I'll have a much easier time working on it.

First TG tests were very promising. Even though pocket Illus don't help their flanks, they can still win the game 2v4 :)
I haven't fleshed out the new strategies yet, so the AI will predictably only train 1 to 3 unit types. More work to do.
I also haven't had the chance to test the feudal war and xbow strategies yet, because it seems to reliably standard FC in its current state. Be sure to give feedback if you see Illu fight in feudal or mass xbows.

Re: Illuminati AI - Δ - Aztecs | Arabia - NOW TG COMPATIBLE!

Posted: Thu Aug 04, 2016 2:45 pm
by Promiskuitiv
Awesome!!! :)

Re: Illuminati AI - Δ - Aztecs | Arabia - NOW TG COMPATIBLE!

Posted: Thu Aug 04, 2016 2:50 pm
by scripter64
Downloaded, thanks! :lol:

Re: Illuminati AI - Δ - Aztecs | Arabia - NOW TG COMPATIBLE!

Posted: Thu Aug 04, 2016 6:37 pm
by LightTree
Sounds interesting, will get :).

Re: Illuminati AI - Δ - Aztecs | Arabia - NOW TG COMPATIBLE!

Posted: Fri Aug 05, 2016 1:49 am
by Esty
i'l test it against my new version of yggdrasil ! and then i give feedback ! :P