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Re: Ulysses v1.2
Posted: Thu Nov 22, 2018 6:11 pm
by Aleph
Code: Select all
CRITICAL BUG CRITICAL BUG CRITICAL BUG CRITICAL BUG
RITICAL BUG CRITICAL BUG CRITICAL BUG CRITICAL BUG C
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CAL BUG CRITICAL BUG CRITICAL BUG CRITICAL BUG CRITI
AL BUG CRITICAL BUG CRITICAL BUG CRITICAL BUG CRITIC
L BUG CRITICAL BUG CRITICAL BUG CRITICAL BUG CRITICA
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Re: Ulysses v1.2
Posted: Thu Nov 22, 2018 6:28 pm
by scripter64
Oh DEER
Re: Ulysses v1.2
Posted: Thu Nov 22, 2018 6:46 pm
by LightTree
.
Re: Ulysses v1.2
Posted: Wed Dec 05, 2018 9:52 am
by the1unknown
not sure what 64 was doing there
but just basically defeated maru with full aztecs eagles and monks
imul esp,[ebp+73],6973752D
TAKE
imul esp,[ebp+73],6973752D
A
imul esp,[ebp+73],6973752D
LOOK
imul esp,[ebp+73],6973752D
AT
imul esp,[ebp+73],6973752D
THIS
imul esp,[ebp+73],6973752D
RAM IS ATTACKING THE BUILDING -> MANGONEL IS DAMAGING RAM -> VILLAGER IS REPAIRING RAM
the trio
Re: Ulysses v1.2
Posted: Fri Apr 26, 2019 4:15 pm
by CheeseOnToast
Re: Ulysses v1.2
Posted: Fri Apr 26, 2019 11:33 pm
by LightTree
Until uly (random walling) and unk (current error) are
both fixed, I'll stick with offwo_arabia and offwo_michi
.
I want to use your main AIs offwo, but it's impossible atm. Chances of uly ruining the game for its team are very high on all maps other than full open (and even there it can happen) and I can't use current unk because it has an error, so I'm completely stuck on setup picking with your AIs
.
Re: Ulysses v1.4
Posted: Sat Feb 15, 2020 12:33 am
by offwo
Updated to version 1.4. If you are on discord most of you will have a version like this.
- Added WK compatibility, and some WK-specific strategies such as feudal eagle rush and a khmer archer rush that delays barracks. It should work on DE too (even with DE civs), but I have no way of testing this atm.
- Improvements to micromanagement.
- Uly will now construct palisade gates to reduce wall problems. In addition, it can delete houses or manually cut trees with siege onagers to free trade carts.
Re: Ulysses v1.4
Posted: Sun Feb 16, 2020 4:05 am
by Felipe_EL_Guapo
Hi. I tried it on the DE, but at the beginning it gets an error about buildings and doesn't do much. Just moving villagers. Doesn't construct.
Re: Ulysses v1.4
Posted: Tue Feb 18, 2020 2:11 pm
by LightTree
Thx offwo
.
Re: Ulysses v1.4
Posted: Wed Feb 19, 2020 11:59 pm
by samoer
this AI can't play with Vietnam... no compatible with WK.