The General and The Sergeant 1.2n
- Promiskuitiv
- Waheguru
- Posts: 1364
- Joined: Thu Nov 10, 2011 1:07 pm
Re: The General 0.8c
Thank you for the update Leif!
- LightTree
- Waheguru
- Posts: 1608
- Joined: Wed Mar 10, 2010 12:21 am
Re: The General 0.8c
Great, thx Leif .
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- Forumer
- Posts: 96
- Joined: Thu Dec 12, 2019 3:32 pm
Re: The General 0.8c
Thanks Leif. Nice, it beats Binary again
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 0.8d
Forgot that my current version didn't have projectile retreat code I made, so here's a small update. Not totally satisfied with it, but it should improve the AI.
The General 0.8d:
- Adds projectile retreat from town centers
The General 0.8d:
- Adds projectile retreat from town centers
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 0.9
Might be the last update for a bit, except for bug fixes. I'm planning on doing a makeover on the AI. I'm reaching a point where updates I make will often break the logic of some other piece of code.
The General 0.9:
- maintains initial attacks better
- attacks more often
- won't build new castles or TCs if it has dead builders
- won't train spearmen against meso civs
- capped military for pocket players in castle age
- better initial exploration
- reduced excessive market trading
The General 0.9:
- maintains initial attacks better
- attacks more often
- won't build new castles or TCs if it has dead builders
- won't train spearmen against meso civs
- capped military for pocket players in castle age
- better initial exploration
- reduced excessive market trading
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 0.9a
Grr, forgot to upload last night.
The General 0.9a:
- fixed Dark Age villager training bug
- won't resign in team games if it still has a TC
The General 0.9a:
- fixed Dark Age villager training bug
- won't resign in team games if it still has a TC
- LightTree
- Waheguru
- Posts: 1608
- Joined: Wed Mar 10, 2010 12:21 am
Re: The General 0.9a
Thx for new Leif .
- Leif Ericson
- Waheguru
- Posts: 1423
- Joined: Wed Dec 09, 2009 8:15 pm
- Location: United States
Re: The General 0.9b
The General 0.9b:
- added optimizations to eagle warrior rush
- added some experimental gathering percentage rebalancing
- won't build defensive towers when enemy using fast castle strategies
- added optimizations to eagle warrior rush
- added some experimental gathering percentage rebalancing
- won't build defensive towers when enemy using fast castle strategies
- Promiskuitiv
- Waheguru
- Posts: 1364
- Joined: Thu Nov 10, 2011 1:07 pm
Re: The General 0.9b
Sounds good, thanks for the update!