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Re: LuSnake suitable for noob 3.6 2020/01/01

Posted: Thu Jan 02, 2020 3:16 am
by JackyLin
paper wrote:
Wed Jan 01, 2020 8:34 am
this version can beat DE Extreme AI! !!
I launched three games of LuSnakeAI against the DE AI in a map with high map resources and these settings :

Starting resources: low
Population: 500
Show map: normal
Starting age : dark age
FInal age : Imperial age
Victory: Standard

But LuSnake AI lost all three games, even though it managed to defeat half of the enemy team in one of the 4v4 games, and survived in the 1v1 game until the enemy's first attack in the imperial age.
Another thing I noticed is that LuSnake AI can build town centers and markets in the front line, where they should be either in the back or close to the starting town center.
How exactly did you beat the DE AI on extreme difficulty?
LuSnake does not always win against Extreme AI. In fact, it has a win rate of less than 15%, but it is undeniable that it defeated Extreme AI.

Re: LuSnake suitable for noob 3.7 2020/01/03

Posted: Fri Jan 03, 2020 6:01 am
by JackyLin
LuSnake 2020/01/03 update 3.7
First, you will see the gold mine before you build the mine.
2. Improve the way of controlling the soldiers again. Now the soldiers will be controlled by the regiment, so as not to be scattered and broken.
3. Now when there is no combat, soldiers will gather and patrol the home to avoid being scattered and broken.
4. Improve the mechanism of avoiding TC, tower and castle again.
5. Now military buildings and era buildings will try to build closer.
Sixth, when more than one TC, now no longer take the initiative to collect villages.
Note: DE needs to be reordered to update.

Re: LuSnake suitable for noob 3.7 2020/01/03

Posted: Sun Jan 12, 2020 10:44 am
by Esty
Congratulation for the improvement lately. Nevertheless, i got a recorded game here in which lusnake unfortunately buggs in imperial : its army stays constantly stuck near 2 lumber-camps instead of just finishing its opponent. It's a DUC bug :(
Played on AOC :
Lusnake army bugging imperial.rar
(1.38 MiB) Downloaded 368 times
Hope you can fix it. Good luck

Re: LuSnake suitable for noob 4.0 2020/01/15

Posted: Wed Jan 15, 2020 6:11 am
by JackyLin
LuSnake 2020/01/15 update 4.0
The strength of this update LuSnake has changed qualitatively.
Honestly, I can't remember what I wrote. Almost all the code has been completely overhauled, so you can experience the difference yourself.
Be sure to re-subscribe to update, fix countless bugs and add very, very much code, it is now smarter! !!

Re: LuSnake suitable for noob 4.5 2020/01/25

Posted: Fri Jan 24, 2020 9:07 am
by JackyLin
2020/01/25 update 4.5
Synchronized with Beginner, except for the rush part.

Re: LuSnake suitable for noob 4.6 2020/01/26

Posted: Sat Jan 25, 2020 9:24 pm
by JackyLin
2020/01/26 update 4.6
Synchronized with Beginner, except for the rush part.

Re: LuSnake suitable for noob 4.7 2020/03/17

Posted: Tue Mar 17, 2020 1:24 am
by JackyLin
2020/03/17 update 4.7
Synchronized with Beginner, except for the rush part.

Re: LuSnake suitable for noob 4.8 2020/03/21

Posted: Sat Mar 21, 2020 7:11 am
by JackyLin
2020/03/21 update 4.8
Synchronized with Beginner, except for the rush part.

Re: LuSnake suitable for noob 4.9 2020/03/24

Posted: Tue Mar 24, 2020 4:58 am
by JackyLin
2020/03/24 update 4.9
Synchronized with Beginner, except for the rush part.

Re: LuSnake suitable for noob 5.0 2020/03/26

Posted: Wed Mar 25, 2020 10:30 pm
by JackyLin
2020/03/26 update 5.0
Synchronized with Beginner, except for the rush part.