Savage (Dawn of the Dukes)

Upload your latest creations here.
Please note that by posting comments to posts in this forum you forfeit your personal copyright on whatever you post. AI Scripters reserves the right to re-use objective comments in script reviews without requiring the posting author's permission. Credit, where appropriate will be given in such cases.
Post Reply
User avatar
vlad950313
Forumer
Posts: 4
Joined: Wed Jul 18, 2018 3:51 am

Savage (Dawn of the Dukes)

Post by vlad950313 »

For Age of Empires II: DE - Dawn of the Dukes
Simple script.
Difficulty is adjusted by maximum number of ranges/barracks/stables/castles/town-centers. Trebs/cannons only on extreme

- Population: Any (Only tested on 200)
- Civilization: Random (Any)
- Mode: Random map
- Maps: Land. May work on water maps but NOT tested!. Will NOT work on: Tropicalago
- Starting resources: Standard
- Victory : Conquest
- Difficulty: Any
- Teams: Locked
- All techs: No

55 base rules. (+39 rules for name change - Savage_naming.per).
Attachments
Savage_dukes.zip
(8.58 KiB) Downloaded 14 times
Last edited by vlad950313 on Thu Sep 02, 2021 2:30 pm, edited 10 times in total.

User avatar
Electricity
Swami
Posts: 114
Joined: Sun Oct 14, 2018 8:59 am

Re: [UP] Savage

Post by Electricity »

New AI !
I ran two games with your new AI.
The first was Savage vs the standard AI and Savage won.
The second was Savage vs MiniValk (one of my AIs) and MiniValk won.
I enjoyed watching your AI play.

I recommend improving your AI to defeat MiniValk.
I think it would be a great place to start! :)

Here is link to MiniValk, http://forums.aiscripters.com/viewtopic.php?f=8&t=3481
Nonetheless, welcome and we hope to see your AI improve!

User avatar
Promiskuitiv
Waheguru
Posts: 1321
Joined: Thu Nov 10, 2011 1:07 pm

Re: [UP] Savage

Post by Promiskuitiv »

Welcome to the forums Vlad, it's great to see a new AI script and scripter! :dance
Original creator of Promi, which has now been taken over by Offwo.

My new project is Naga, any suggestions and feedback are greatly appreciated! :)

User avatar
vlad950313
Forumer
Posts: 4
Joined: Wed Jul 18, 2018 3:51 am

Re: [UP] Savage

Post by vlad950313 »

Update

version 3
59 rules, 1152 lines including comments

* fixed the market buy/sell "fix" :head
* unique units (aoc civs only)
Attachments
Savage [v3].zip
(6.96 KiB) Downloaded 123 times

User avatar
vlad950313
Forumer
Posts: 4
Joined: Wed Jul 18, 2018 3:51 am

Re: Savage (Dawn of the Dukes)

Post by vlad950313 »

Updated and remade for Dawn of the Dukes. Enjoy
Attachments
Savage_dukes.zip
(8.58 KiB) Downloaded 8 times

User avatar
halcyon88
Swami
Posts: 138
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Savage (Dawn of the Dukes)

Post by halcyon88 »

Exciting. Is the version in the OP updated and the same as the version in the latest post, now?

I love trying new AIs. Will do some testing! :D
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

User avatar
vlad950313
Forumer
Posts: 4
Joined: Wed Jul 18, 2018 3:51 am

Re: Savage (Dawn of the Dukes)

Post by vlad950313 »

The version at the top (OP) is the same as latest post.

User avatar
halcyon88
Swami
Posts: 138
Joined: Mon Mar 16, 2015 2:43 pm
Location: UK

Re: Savage (Dawn of the Dukes)

Post by halcyon88 »

vlad950313 wrote:
Fri Sep 03, 2021 4:41 am
The version at the top (OP) is the same as latest post.
ty
A.K.A. TOAO_Philosopher (formely TOAO_ReLeNtLeSsS, TOAO_Leo, TOAO_Ayubu_, TOAO_FSpirit, _TOAO_HussY_ and TOAO__HussaR_ (even before that, Deadly_Hussar— and DEADLY POISON on AOKH back when I was REALLY young)).

Post Reply