Binary

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01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

I've added 0.2n. Most important change is that it uses players-military-population to determine its target's army size, I didn't know you could do this :)

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Promiskuitiv
Waheguru
Posts: 1364
Joined: Thu Nov 10, 2011 1:07 pm

Re: Binary

Post by Promiskuitiv »

Thanks for the update! :)

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LightTree
Waheguru
Posts: 1608
Joined: Wed Mar 10, 2010 12:21 am

Re: Binary

Post by LightTree »

Thx for new :). But seems it still has that trade issue in TG :(.

01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

LightTree wrote:
Tue Mar 17, 2020 12:22 am
Thx for new :). But seems it still has that trade issue in TG :(.
I've added a new 0.2o version which makes it research cartography, as I noticed it sometimes got into trouble with trade because of not having scouted its allies' market.

samoer
Swami
Posts: 118
Joined: Sat Jun 15, 2013 6:12 pm

Re: Binary

Post by samoer »

I don't know why, 0.2o cause a crash, maybe it isn't stable......

01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

samoer wrote:
Sun Mar 29, 2020 6:38 pm
I don't know why, 0.2o cause a crash, maybe it isn't stable......
It shouldn't crash. How have you tested it? What is the error message?

samoer
Swami
Posts: 118
Joined: Sat Jun 15, 2013 6:12 pm

Re: Binary

Post by samoer »

age2x1.exe crash twice , then produce an txt named perhaps aoelog.txt, I open it all is binary ... so I think binary cause age2x1.exe crash.

01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

samoer wrote:
Mon Mar 30, 2020 4:13 am
age2x1.exe crash twice , then produce an txt named perhaps aoelog.txt, I open it all is binary ... so I think binary cause age2x1.exe crash.
Binary always writes a lot of information to the log, it doesn't mean binary caused the crash. Does it still crash if you do the exact same thing but use a different AI than binary? Ie same game setup etc, just using a different AI.

01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

Binary 0.3 released. Mostly adds more civ-specific unit choices and various other tweaks.

01010100
Forumer
Posts: 96
Joined: Thu Dec 12, 2019 3:32 pm

Re: Binary

Post by 01010100 »

Binary 0.4 released. Not much changed, just trying out some basic duc

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