right ! rusher tournies are out of my passion
meanwhile I try to optimize scipting code as an art, not so much the result on the map later on
most of handling I've already automatisized in "The Star" abandoned in 2016
meanwhile I needn't concern about all microstuff, f.e I order for research archer upgrade grade 1 and it will do it whenever it is "doable"
direct jump is now a good help for developers, i needn't any more count the rules, maybe I write a subroutine, anyway it is not necessary as the script repeats cont.
phantastic is the group set stuff, I've always played strategic battles with groups (C&C alert red) some tests I did works perfect for me now.
makes me script like as a human plays, but so much work to do for any target I like to set.
I did a test run with your script and at once I liked that mill/field combi, i always ignored that mill placing - a mistake (but be shure i'll raid them later on)
I stopped that game after heavy struggle in post imp in a castle vs castle ahead battle at 17tsd points both (didn't count the deceased..)
and yes your Lade still in my mind, what an insame units spammer, hard to defeat
ATM my test AI is Bruteforce, to set up a proper defense for early heavy attackers, its a good script and I now get any camp ahead my town to place a WT at it , but I aimed to make it much more clever and sneaky to handle with humans
Have a nice WE and happy scripting
apologice for late response, I switched eventually to Win10 and forgot to take the Pw with, ER blocked my account as I really don't know the colour of player 5 took me days to get the cyan - holy shit
ATM snooker WC and watching that more than scripting lol