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Re: BambiV028 dot 6
Posted: Tue Oct 20, 2020 10:52 am
by interlepus
* Minor bug fix on TC placement on nomad-style Bedouins map
Re: BambiV029 dot 9
Posted: Thu Nov 26, 2020 12:45 am
by interlepus
Bambi Version 29 is mainly fail-safes update
E.g. if it can't immediately build a house (because of the exploring issue) it will relocate the plan to another spot untill it can build a house.
All types of fail-safes of this type.
Experimental and more intelligent decision making processes for resources.
Next on the list wil be intelligent army building (for future versions)
Re: BambiV029 dot 11
Posted: Tue Dec 01, 2020 12:21 am
by interlepus
Corrected some house-building rules (bugged on nomad...)
Still needs some work but at least it builds a house now on nomad! :-)
Re: BambiV029 dot 11
Posted: Thu Dec 03, 2020 9:07 am
by Leif Ericson
Nomads don't need houses, right?
Re: BambiV030 dot 1
Posted: Sat Jun 12, 2021 3:56 am
by interlepus
Small update for Feudal Age (build towers when under attack) - beta version tryouts
Re: BambiV030 dot 1
Posted: Wed Jun 16, 2021 6:21 am
by Promiskuitiv
Thank you for the updates interlepus!
Re: BambiV030 dot 1
Posted: Wed Jul 21, 2021 11:06 pm
by halcyon88
One of my favorite AIs. Keep it up.
Re: BambiV031 dot 0
Posted: Sun Aug 22, 2021 8:59 am
by interlepus
Started programming DE compatibility
* 2nd boar still buggy, worked out first boar
* started on re-defconsting for DE
* ... more updates coming ... :-)
Re: BambiV031 dot 2
Posted: Mon Aug 30, 2021 4:28 am
by interlepus
** Added Bulgarians (first DE civ!)
** Fixed Tower bug for DE
Re: BambiV030 dot 2
Posted: Mon Apr 11, 2022 3:42 am
by interlepus
IMPORTANT:
for AOC, WK use V030 (dot 2)
for DE use V031 (dot 2)
Bambi Version V030 dot 2 update:
* slighty tweaked and improved early feudal age economy/military balance