Hello,
This might be the last time I update this thread. However, I have a
very important update.
I have been looking for this AI for a very long time. Recently, I got in contact with the creator of WhiteKnight-Jawa.
Jawa has been scripting for 22-23 years at this point. He participated in the first AI AoE2 tournament.
In the previous thread, I posted a link to the first CAT tournament, that occurred before the first AoK Heaven tournament.
It is the first scripting tournament for aoe2 AIs.
http://web.archive.org/web/200106030907 ... index.html
The winner of the tournament was Garyu Garyou 1.00. Unfortunately, the AI had been lost when CAT's website went down.
Jawa has been able to provide us that AI, and I am including it attached here.
Garyou (or Garyu)- apparently means "It means that I am an uncle." according to Jawa.
The AI was made by Taiyo Makinomoto around April 2000.
The AI is a tower rusher plus loves to slowly flood the enemy with military. Eventually it will also forward build castles.
Since this is an AoK ai- it only created 50 villagers.
I have seen this AI take games off of the current Gamesgod plus BlackKnight. It's no wonder this AI was champion back in 2000. I have also seen this AI beat Missionary Monk.
According to one Japanese user of the AI back in 2000
"AI tournament report is, frankly, the strongest. Overwhelming strength that won all 11 round-robin battles of 12 types of Aralan type AI ... 125 people in Aralan 1v1, Civilization China (recommended) with difficulty level of normal or difficult, and other AIs If you try to fight it (even if it's early AI) , you'll understand its insane strength. At around 18 minutes, Lord R starts with a completely wasteless evolution and continues to attack without mercy. Moe~ ( Much stronger than straw TAITAI."
The AI prefers Chinese- but can apparently play other civs.
When you add these files to your folder- you will have to change the naming of the files. The files are in Traditional Chinese, so if they are loaded by English DE, they'll just crash your game. Rename the per files to Garyou/Garyu (or Wolong Garyou 1.00/ Uncle Garyou/Garyu). Inside the main per file, just replace the "臥龍_" with whatever your new name is. Then you can proceed with the game.
Huge shoutout to Jawa for the help here, and now we have a very important historical AI that has come back to the community.
Edit (27Nov2024):
Didnt want to bump this thread, but wanted to included CAT's tutorial here:
https://web.archive.org/web/20010217194 ... Howto.html
Cat had two different pages- this was the other link
https://web.archive.org/web/20001109074 ... e.jp/~cat/
All other commands CAT documented (A ton!):
https://web.archive.org/web/*/http://ww ... AI_Manual*
basics index:
https://web.archive.org/web/20010217194 ... rence.html
facts index:
https://web.archive.org/web/20010218173 ... s-abc.html
actions index:
https://web.archive.org/web/20010218174 ... s-abc.html
Strategic Numbers-Index:
https://web.archive.org/web/20010218174 ... s-abc.html
Parameters List-
https://web.archive.org/web/20010218231 ... -list.html
CAT's original unit ID table- original by Tempura (creator of several great AIs)
https://web.archive.org/web/20010217194 ... nitID.html
Interesting other links from Doragonesu:
Bonus Table
https://web.archive.org/web/20001208113 ... onasu.html
hotkey table
https://web.archive.org/web/20001208122 ... K/hot.html
technology details
https://web.archive.org/web/20010210180 ... ekuno.html
unit technology details
https://web.archive.org/web/20001208123 ... /kani.html
creating a trigger
https://web.archive.org/web/20010210184 ... origa.html
unit introduction
https://web.archive.org/web/20001207135 ... nitto.html
civ attributes
https://web.archive.org/web/20010210180 ... kusei.html
AoK Room- Monsiri AIs author's webpage!
https://web.archive.org/web/20010502200 ... index2.htm
Yoan's AI Dojo
https://web.archive.org/web/20010217194 ... index.html
Sacred Matcha Empire
https://web.archive.org/web/20010507004 ... aimperial/
Narusasu's Webpage- and helpful tips! Make sure to hit the AoC button.
https://web.archive.org/web/20010603145 ... -Bay/6713/
Coteti's Webpage
https://web.archive.org/web/20030418014 ... ic/coteti/
Gomi's "Garbage" Webpage- creator of many old ais. He had two webpages
https://web.archive.org/web/20001110010 ... /~gomi/ai/ -looks like it went down in 2023 or 2024. I visited this page when it was still active
He did create Belisarios, Nestoris, Kanji, and an ai KagehisaAI01T.zip that apparently isnt available anymore
https://web.archive.org/web/20010501214 ... /Kagehisa/
Kameko's old information page- AOE JAPANESE FANS VILLAGE
https://web.archive.org/web/20000408204 ... index.html
military changes
https://web.archive.org/web/20001023094 ... ewsrt.html
TC Domestic changes
https://web.archive.org/web/20001023082 ... ewmon.html
TC Additional Civilization Information
https://web.archive.org/web/20001023054 ... wcivs.html
TC Old Civilization Information
https://web.archive.org/web/20001023163 ... dcivs.html
TC New Unit Information
https://web.archive.org/web/20001023110 ... units.html
TC New Map Information
https://web.archive.org/web/20001023070 ... wmaps.html
TC New Campaign Information
https://web.archive.org/web/20010321011 ... ewcap.html
TC Functionality Changes
https://web.archive.org/web/20001023214 ... other.html
Developer Interview Translated Mike McCart
https://web.archive.org/web/20001118125 ... c/no1.html
Developer Interview Translated Sandy Petersen
https://web.archive.org/web/20001023135 ... c/no2.html
Developer Interview Part 3 Bruce Shelley
https://web.archive.org/web/20001023151 ... c/no3.html
Interesting statistics - TH NetGame Center by
https://web.archive.org/web/20010311145 ... 05/th.html
Additional Interesting Unit Statistics
https://web.archive.org/web/20010625102 ... /~besides/
Attaching Garfish's Old script. It came from a Japanese only AI site. Beginner only. I can't remember exactly the broken URL I received it from originally on wayback, but he did say this "Distribution for JAPANESE only. ;->" within the script.
9Dec2024- Found where Garfish was located again on the AoK Assassin webpage
https://web.archive.org/web/20010609132 ... AI/AI.html
His main page is here -
https://web.archive.org/web/20010516233 ... 38/~hashi/ (you have to wait at least ten seconds for the page to load)
AIs on the new "AI Wanted List"
ZeroFighters- a competitive ai back in the day of apricotknight and cascade. Was a top AI
Chinese Whispers- one of several ais described here https://web.archive.org/web/20010217195 ... eadme.html. Made by SAUER. Also described here https://web.archive.org/web/20010512020 ... uer_1.html
Firecracker- Plays Chinese, and made by SAUER -
Battler- CAT's own personal AI -described by CAT "It's very weak. If you are a beginner, please try to make your game so that it can beat this AI."
CAT0111- Another CAT AI-described here https://web.archive.org/web/20010507155 ... cat_1.html