Hey TheMaximalBeing! Just wanted to say thanks for all your hard work on Immortal and for bringing some new competition to the scene! I have watched a couple games with Immortal and have some thoughts. First of all let me say that I love watching your AI play! It brings a fresh perspective to the game and with its varied strategies and wild skill, makes for a very entertaining game!

It does an amazing job booming and is more resilient than most other AI's, reaching Imp in almost every game. I think Immortal does a great job of saving knights in its stables and releasing them at the right time to relieve the pressure on its base.
You are probably already fixing many of these, but here are a couple things to look at (from 1v1's vs Barb):
--In one game Immortal built two markets right next to each other
--Mangonels often kill own units chasing
--In one game Immortal just stopped creating army with plenty of resources (very late game) spamming “no production buildings found” or something like that
--Sometimes Immortal will build a mining camp very far from its base when there are closer mines available (maybe that is on purpose though

) and sometimes I saw villagers mining from piles with no camps around
--In many games Immortal lost many knights to Barbarian monks, maybe should prioritize attacking these or else retreat from such situations
An amazing AI and really fun to watch!
