Map type - Any land map
Civs - Any AoC, no expansions (will add the rest)
Pop - 200
Difficulty - Any/no difference
Game types - Standard, Conquest
What does it do?
Tuck mainly makes monks, but eventually adds in other gold intensive units (champions, paladins, gunpowder). It's around the level of HD AI on Moderate, perhaps just under so again good for a casual fun game that goes into late game. It has been updated to DE with deer luring, better building placement and slight modifications to eco. It now fast castles rather than slow castles

I have the original somewhere on my old laptop but for now I have 2 versions uploaded:
DE version (use this for DC7)
Latest HD version I updated from
(Note these AIs come with a Target Test/Old Target Test .per files - these are shared across all 4 of Bandit's Bandits so don't worry about overwriting with each download it will be the same file)