Gladiator 1.0

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Rorrik
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Posts: 40
Joined: Fri Jul 24, 2020 10:11 am

Gladiator 1.0

Post by Rorrik »

Gladiator is made for Random Map, Conquest, Arena play. The long term goal is to implement a bunch of clownish strategies for him, as well as a generic boom suitable for most civilizations.

For now he plays:
  • Cumans with a Feudal Age Ram Rush
  • Portuguese with Fast Imp Feitoria Bombard Towers
Future possibilities include:
  • Armenian Forward Monastery and Warrior Priests
  • Goth Infantry Spam
  • Aztec Monks
  • Bohemian Gun Powder
  • Burgundian Flemish Revolution
  • Teuton Tower Rush
  • Roman Infantry and Scorpions
  • Turkish and Korean Castle Drop
  • Siege Tower Wall Hopping
Attachments
Gladiator Rev1.0.zip
(14.42 KiB) Downloaded 169 times

Zebba
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Posts: 21
Joined: Mon Mar 06, 2023 1:25 pm

Re: Gladiator 1.0

Post by Zebba »

Looking forward to test and watch him in PoArena :)

Bandit1990
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Posts: 98
Joined: Tue May 03, 2022 2:38 am

Re: Gladiator 1.0

Post by Bandit1990 »

Hey Rorrik! Nice adding the Portuguese fast imp too :)

Just a heads up, I got an error when loading this. Rule 3135 is missing a right side. Looks like a debug rule with the chat commented out :)

Rorrik
Forumer
Posts: 40
Joined: Fri Jul 24, 2020 10:11 am

Re: Gladiator 1.0

Post by Rorrik »

Bandit1990 wrote:
Sat May 04, 2024 10:47 am
Just a heads up, I got an error when loading this. Rule 3135 is missing a right side. Looks like a debug rule with the chat commented out :)
Oops! The last thing I did was go through and remove a bunch of annoying debug chat and this one actually broke the rule because the only thing it did is chat.

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