Reaper (AoC AI)

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MrElephant
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Posts: 125
Joined: Sun Dec 20, 2020 6:28 am

Reaper (AoC AI)

Post by MrElephant »

Hello All,

I wanted to move away from AoK for a little bit when I was working on this AI. It is still very rough, but thought Id begin to show it off. You guys were spoiled a few weeks ago when I showed it in the bug reports haha :P when discussing the farm issue in the engine.

I consider the AI a casual sort of AoC AI, unlike Charon or my other guys who were more competitive. However, currently Reaper seems to be doing okay with Turks and Aztecs. The Turkish strategy does a fast imp, and starts to create Hand Cannoneer units. The Aztec strategy goes for Eagles, Jaguar Warriors, and supplemental units. Like I said, these strategies are rough, but with 100 villagers now, it should be more flexible.

Anyhow- here it is. Enjoy.

Mr.Elephant
Reaper Screenshot.png
Reaper Screenshot.png (5.4 MiB) Viewed 62 times
Reaper Screenshot2.png
Reaper Screenshot2.png (2.8 MiB) Viewed 61 times
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Reaper 27Nov2024.zip
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Author of Charon, Reactionary, Ahulane, and BlackKnight!

arandi
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Posts: 100
Joined: Sat Oct 02, 2021 5:56 pm

Re: Reaper (AoC AI)

Post by arandi »

Another new AI - perfect!

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MrElephant
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Posts: 125
Joined: Sun Dec 20, 2020 6:28 am

Re: Reaper (AoC AI)

Post by MrElephant »

It's not perfect, but as you can see it can beat some of my other ais like Thanatos and others that are weaker.
Author of Charon, Reactionary, Ahulane, and BlackKnight!

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