[Legacy] MiniValk

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the1unknown
Yogi
Posts: 344
Joined: Sat Jul 21, 2018 3:27 am

Re: MiniValk

Post by the1unknown »

thanks!

please don't tell scripter, but i saw minivalk kicking some @$$

https://ibb.co/42Jyk7F
"you don't have to be great to start, but you have to start to be great" -the villager

scripter64
Waheguru
Posts: 5891
Joined: Fri Jan 16, 2009 8:36 pm

Re: MiniValk

Post by scripter64 »

gg :devil :lol:

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LightTree
Waheguru
Posts: 1608
Joined: Wed Mar 10, 2010 12:21 am

Re: MiniValk

Post by LightTree »

This might have been the first mini-AI I downloaded to play in MP, don't remember any other before :lol:.

Thx :).

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Electricity
Swami
Posts: 114
Joined: Sun Oct 14, 2018 8:59 am

Re: MiniValk

Post by Electricity »

Thank you for all the thank you's - : D
You are all welcome !

First Mini AI for MP? :O
Found more issues with MiniValk, working on fixes for them.

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the1unknown
Yogi
Posts: 344
Joined: Sat Jul 21, 2018 3:27 am

Re: MiniValk

Post by the1unknown »

Tried to test my new version of fire vs the others and MV

here is a summary of the game:

red was fire 2.4
teal was fire 2.3 (new updated last night, but didn't posted that version here yet)
purple was fire 3.0 the one with the walls
in yellow was minivalk

early game:
red attacked teal
teal attacked purple
purple attacked red
yellow done sone nice fast castle

after some time
red still was focusing on teal
teal started to attack yellow
https://ibb.co/v3hzHJ3
yellow attacked red
purple was full walled
https://ibb.co/xLn1F9R


a bit late:
red still on teal :head the lasted version was such an disappointed, some wrong arrows in the script file and red was forever M@A( at the end of the game after looking to k/d i calculated around 1000 m@A :lol: ( all on teal, of course
teal was on yellow
yellow on purple
purple now on red
:lol:

so i left to go in the city to shop
when I came back they still fighting, purple was almost dead by huge army of longbows, pikes and few knights.
After purple was gone, yellow focused on red, killing some units (m@A of course) and some buildings. Then it changes target on teal.

teal had 3 castle in the back and one or two in the front, so it managed to stay alive.

yellow fell back because of the idle vills ( without this problem would have been his game

then i left again to go do more shops

and when i was back home, the game was still running..

fire 2.3 will run all over the map for wood ,
https://ibb.co/9GmqBgW
and will sell wood and food for gold

almost destroyed one of your ai castle
https://ibb.co/YWh52rw
but there was not much wood left on the map

and after 5 hourse and 50 minutes, I called it a draw

_________________________________________
MV can be a very strong ai with the fast castle and mass pikes and longbows, but your ai has too much gold and not enough wood and food
"you don't have to be great to start, but you have to start to be great" -the villager

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Electricity
Swami
Posts: 114
Joined: Sun Oct 14, 2018 8:59 am

Re: MiniValk

Post by Electricity »

MiniValk v4 Up

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the1unknown
Yogi
Posts: 344
Joined: Sat Jul 21, 2018 3:27 am

Re: MiniValk

Post by the1unknown »

very nice play

i saw that now it use monks
"you don't have to be great to start, but you have to start to be great" -the villager

scripter64
Waheguru
Posts: 5891
Joined: Fri Jan 16, 2009 8:36 pm

Re: MiniValk

Post by scripter64 »

Thanks :)

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ER
Waheguru
Posts: 2764
Joined: Sat Nov 08, 2003 9:23 am
Location: Johannesburg, South Africa

Re: MiniValk

Post by ER »

I absolutely love mini AIs! :D
They get one to focus on the essence of the script.

At least with UP they can be more competitive as well :devil :lol:
Stephen Hawking held a party for time travelers.
He sent the invitation out the day after. Nobody attended.

Ah coffee. The sweet balm by which we shall accomplish today's tasks. ~ Holly Black

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Electricity
Swami
Posts: 114
Joined: Sun Oct 14, 2018 8:59 am

Re: MiniValk

Post by Electricity »

MiniValk Rewrite up! This one only plays Aztecs!
Also seems to defeat a few select AIs O,o

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